The Urces are a Minor Faction.
Lore[]
These are giant and powerful ogres, simple-minded but humble and withdrawn. Their size and style shows that they are well-suited to heavy labor and digging pits.
A simple people who migrate for reasons unknown, Urces will construct villages from local materials, then suddenly leave them empty and move on.
Assimilation Bonus[]
+5% Building production cost reduction per pacified and rebuilt Urces village on cities
Unit[]
Rumbler
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Base Attributes:
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The Urces peoples appear as peaceable giants who dig, build, and move on seemingly without reason. However, when defending their dwellings or fighting for trusted friends, they become mountains of rage and the great sweeps of their clubs are devastating. |
Related Quests[]
Industrial Might | |||
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Description | |||
The Urces look on your swords and shields with barely concealed contempt, as your weapons of war are an affront to their peaceable ways. However, your achievements in construction impress them, and hint that friendly relations may be possible. They ask for demonstration of your manufacturing might. | |||
Summary | New Objective | Outcome | |
To pacify the Urces in [Region], impress the Urces with a demonstration of your industrial capacity. | Build the [Improvement] in one of your cities in less than 5 turns. | Awed by your rapid feat of engineering, the Urces wish to see their own labours find eternity by writing their names in the stones of your Empire. They are willing to be assimilated. | |
Reward | Mad Fairies Droplist, picks 1 Pacification |
Pet Sounds | |||
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Description | |||
The Urces' leader looks you square in the eye, tells you that his people have lost something extremely valuable. "Will you help us recover it?" he asks, his followers' faces deep and serious. You offer to help. The leader replies, "For us sheep are the noblest creatures; intelligent, peaceful, soothing. I have lost my sheep, Igor." | |||
Summary | New Objective | Outcome | |
The Urces' leader's very own pet sheep, Igor, has gone missing. Search the nearby ruins where he was last seen and reunite Igor with his master. The Minor Faction must remain assimilated throughout the quest. |
1. Inspect the ruins indicated by the Rays of Dust with a Hero to locate Igor, then return him to his master. 2. The Urces' leader is absent; a Hero must care for Igor in your city [City] until the leader comes back in 5 turns. 3. News arrives that the Urces' leader is back in his village. Have your Hero reunite him with Igor. |
Dressed up in garlands of flowers, Igor looks somewhat perplexed at the lavish celebrations that greet his return. After the party, the Urces' leader grants you three Urces units for your troubles. | |
Reward | 1. Igor's Gift 2. Mad Fairies Droplist, picks 1 3. Urces Army: 3 Units |