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Specialized Polyp Q9
Specialized Polyp Q9
FactionIconSmall Faction MykaraSmall Mykara
UnitSmall Unit Type Infantry Infantry
Base Attributes:
LifeIcon Life 100
AttackIcon Attack 45
InitiativeIcon Initiative 40
SpeedIcon Speed 4
DefenseIcon Defense 20
DamageIcon Damage 33
Ranged Range 1


Lore[]

Growing up deep beneath Auriga, Q9 never imagined a life on the surface or to function independently of the mass of Mykara. However, as a normal part of fungal life its bloom was evolving slowly across crevices in the caverns when it happened upon an ancient Endless laboratory. While the technology was of little interest at the time, the concentration of Dust was enough to trigger a powerful response within the bloom. It quickly died off except for Q9, who evolved over weeks while slowly ingesting the biomass - and some of the knowledge - remaining within the facility. When it finally left it decided that the mysteries of subterranean spaces were no longer enough, and it set out to discover sunlight and pursue a life of exploration on the surface.


Skill Tree[]

Mykara Skill Tree[]

MykaraSkillTree

Mykara skill tree.

Level Icon Name Effect Assignment
1 LifefromtheLoam Life from the Loam Level 1: +1 FoodSmall on Terrain with Food.
Level 2: +1 FoodSmall on Terrain with Food.
Level 3: +1 FoodSmall on Terrain with Food.
City
2 WasteNotWantNot Waste Not, Want Not Level 1: -50% FoodSmall (Consumption) on City.
Level 2: -50% FoodSmall (Consumption) on City.
City
2 WoodlandStride Woodland Stride Level 1: Army ignores Movement penalties from Terrain difficulty. Army
4 PsychotropicSpores Psychotropic Spores Level 1: +0.5 Retaliation Damage Retaliation per Fortification FortificationSmall on City. Damage is spread across all Units of unfriendly Army at the start of the Turn.
Level 2: +0.5 Retaliation Damage Retaliation per Fortification FortificationSmall on City. Damage is spread across all Units of unfriendly Army at the start of the Turn.
City
4 NecroticSpores Necrotic Spores Level 1: +10% Attack AttackIcon on Units.
Level 2: +10% Attack AttackIcon on Units.
Army
5 MonsterHunter Monster Hunter Level 1: Grants Hero the Level 2 "Urkan Slayer" ability.
Level 2: Grants Hero the Level 3 "Urkan Slayer" ability.
Army

Infantry Skill Tree[]

InfantrySkillTree

Infantry skill tree.

Level Icon Name Effect Assignment
1 StrengthoftheWild Strength of the Wild Level 1: +10 defense DefenseIcon on hero.
Level 2: +10 defense DefenseIcon on hero.
Level 3: +20% defense DefenseIcon on hero.
Army
2 IronTaskmaster Iron Taskmaster Level 1: +25 Life LifeIcon on units.
Level 2: +25 Life LifeIcon on units.
Level 3: +50 Life LifeIcon on units.
Army
3 ArmorEngineer Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle Garb of Battle Level 1: +5 defense DefenseIcon on units.
Level 2: +10 defense DefenseIcon on units.
Level 3: +10 defense DefenseIcon on units.
Army
4 RallyingCall Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon on hero.
Army

Common Skill Tree[]

CommonSkillTree

Common skill tree.

Level Icon Name Effect Assignment
1 IndianaBones Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance Lord of the Trance Level 1: +5 InfiltrationSmall on infiltrated Hero.
Level 2: +5 InfiltrationSmall on infiltrated Hero.
Spy
3 Defender Defender Level 1: +50 Fortification FortificationSmall on city.
Level 2: +50 Fortification FortificationSmall on city.
Level 3: +100 Fortification FortificationSmall on city.
City
4 Thrifty Thrifty Level 1: -20% DustSmall on military upkeep.
Level 2: -20% DustSmall on military upkeep.
Army
4 FaceReader Face Reader Level 1: +15 security SecuritySmall on city.
Level 2: +15 security SecuritySmall on city.
City
4 InspirationalLeader Inspirational Leader Level 1: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 2: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 3: +10% FoodSmall on city, +10% IndustrySmall on city, +10% ScienceSmall on city, +10% DustSmall on city.
City
5 ColdOperator Cold Operator Level 1: No negative effects from winter. Any



Capacities[]

Icon Name Effect
AbilityFreeCounterSmall Free Counter Can counter once more.
FungalBloomRegen Fungal Bloom Regen +2% Health Regen LifeIcon per Fungal Bloom.
AbilityLastStandSmall Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralInitiative2Small Army Initiative Boost 2 +4 Initiative InitiativeIcon to the army.
+10% Initiative InitiativeIcon to the army.
AbilityInfluenceEfficiency2Small Influence Efficiency 2 +2 Influence InfluenceIcon per population on city
+1% Influence InfluenceIcon per hero's level on city
Spying2 Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-50% DustSmall on Hero Upkeep when infiltrated.

Equipment Slots[]

Weapons[]

Armor[]

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