An Era I technology which enables the Pillage army action, an accessory that grants the Camouflage capacity on Units, and an accessory that grants the Detection capacity on Heroes. The Forgotten start with this technology unlocked.
The Pillage army action allows units to siege regional buildings of other empires: watchtowers, defensive towers, extractors, and pacified villages. Doing so grants a reward based on the type of structure that was pillaged, while also depriving the empire who owned the pillaged building of all bonuses it provided for a time (9 on Normal Speed).
It is not possible to pillage a building belonging to an empire you are currently at peace or allied with.
Upon successfully pillaging a regional building, an amount of Dust is rewarded, as well as a reward based on the building that was pillaged. The full rewards are listed here:
|Watchtower||30 x current Era, 20 x Pillage cooldown|
|Lookout Towers||40 x current Era, 30 x Pillage cooldown|
|Remotuscope Factory||50 x current Era, 40 x Pillage cooldown|
|Tower of Truth||20 x current Era, 2|
|Tower of Fidelity||30 x current Era, 3|
|Resource Extractors||30 x current Era, All the resources that extractor would have produced during pillage cooldown.|
|Pacified Villages||24 - 34 x current Era (depends on type of village), 1 pick from the Village Pillage Droplist|
This technology also unlocks the following items:
Sometimes, using the enemies infrastructure against them is better than destroying it. Well-trained units are expert at siphoning Dust, resources, and other useful items from enemy sites.