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MezariArtOne

The Mezari faction is a re-skinned version of the Vaulters, with nearly identical units, traits, and faction quest. Once exclusive to owners of the Dungeon of the Endless Founder Pack, they are now available for all players.

Accustomed to a life in space, the Mezari must now adapt to terrestrial existence. Though they came here to settle, what happened above the planet caused a rude change in strategy. With no ship, no fuel, and no technology to create either, they have no choice but to make the best of it on this strange world.

Faction Traits[]

Name Type Effect Lore
Holy Resource Affinity Provides the ability to define a strategic resource which can be used as a booster. When the booster is activated, it gives:

Teleportation (between Cities)

+200% Holy Resource per turn during Winter

In the workings of the Great Orrery that is the universe, your people value and exploit one Strategic Resource above all others. Once it has been selected and collected, you gain powerful new abilities.
Knack for Knowledge Trait +1 Science on Terrain with Science. A people used to hardship and penury manage to get more out of whatever they have on hand.
Veins of Auriga Trait +1 resource on Strategic Resource deposit. Skilled at working the ores that run like blood vessels through the rocks of Auriga, the faction is highly efficient at extracting Strategic Resources.
Endless Recycling Technology Makes available the Faction-specific technology Endless Recycling.
Strength of the Vault Technology Makes available the Faction-specific technology Strength of the Vault.
Deep Generator Technology Makes available the Faction-specific technology Deep Generator
Open-Pit Mine Starting Technology Unlocks the Open-Pit Mine Technology.
Public Library Starting Technology Unlocks the Public Library Technology.

Military Units[]

Marine (Mezari)
Faction: Mezari
Obtained: Initial Unit
Unit Type: Ranged
Costs: 80
Base Attributes:
Life 68 Speed 4
Attack 38 Defense 18
Initiative 20 Damage 34
Range 3 Sight 3
Trained through years of warfare in the freezing depths of Auriga, Marines do not fear the cold, the dark, or the enemy.
Dawn Officer (Mezari)
Faction: Mezari
Obtained: Era I
Unit Type: Cavalry
Costs: 80
Base Attributes:
Life 116 Speed 6
Attack 18 Defense 34
Initiative 32 Damage 22
Range 1 Sight 3
Training, magic, and partially powered armor allows the Dawn Officer to leap into battle and strike from afar.
Titan (Mezari)
Faction: Mezari
Obtained: Era II
Unit Type: Infantry
Costs: 140
Base Attributes:
Life 156 Speed 4
Attack 24 Defense 50
Initiative 14 Damage 30
Range 1 Sight 3
A giant construct of relics, machines, and magic, the Titan is a formidable melee warrior on offense or defense.

Heroes[]

Note: Base Attributes reflect the unit's attributes before bonuses from equipment or capacities.

The starting hero for the Mezari is Avara Lasmak, who is nearly identical to her Vaulters equivalent Petrov Judit, but with the "Science Boost 2" capacity instead of "Science Efficiency 2". This is significant in the early game, since it allows the Mezari to reach Research Era II more easily than the Vaulters.

Avara Lasmak
Faction: Mezari
Hero Type: Ranged
Base Attributes:
Life 92 Speed 4
Attack 34 Defense 34
Initiative 20 Damage 22
Range 4 Sight 3
Commander Irjsko Lasmak
Faction: Mezari
Hero Type: Ranged
Base Attributes:
Life 92 Speed 4
Attack 40 Defense 30
Initiative 18 Damage 34
Range 4 Sight 3
Sable Deceiver Bayari Kulaa
Faction: Mezari
Hero Type: Infantry
Base Attributes:
Life 116 Speed 4
Attack 38 Defense 32
Initiative 26 Damage 46
Range 1 Sight 3


Gallery[]

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