No one would accuse Loremaster Semsanitnwona of not being a dutiful Drakken, but he was often considered so obsessive in his devotion to the preservation of Endless knowledge that he was accused of being neglectful of his other tasks. Spending entire days listening at the Whispering Galleries to the voices of days past, Semsa could recount great tracts of Drakken history at loremeets, but would often fail to be up to speed with current events.
Determined to learn more of the era of the Drakken's true birth, Semsa battled for long years to be granted a pilgrimage into faraway lands and places, only to be repeatedly refused by The Twelve. At the end of his patience, Semsa left his winged brethren, and now travels Auriga offering to govern anyone in exchange for access to their libraries and vaults.
Skill Tree[]
Drakken Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Irrigation Expert
Level 1: +1 on terrain with river. Level 2: +2 on terrain with river. Level 3: +2 on terrain with river.
Level 1: Prevents the army from being attacked by roaming armies.
Army
5
Cultural Ambassador
Level 1: +10 on city. With ELCP: +1 per Approval above 100 on terrain with Village. Level 2: +10 on city. With ELCP: +0.3 per Approval above 100 on terrain with Village. Level 3: +10 on city.
City
5
Battlesaur
Level 1: +10% Life on units. Level 2: +10% Life on units. Level 3: +10% Life on units.
"Friendly Banner" is available earlier on Level 2 (when it is actually useful).
"Raptors Eye" moved to Level 3 and connects to "Narrative Master" and "Defender" in order to provide a better path towards "Inspirational Leader".
"Cultural Ambassador" directly connects to "Narrative Master", "Cold Operator" and "Battlesaur", offering alternative skill paths for generals and governors.
Support Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Defensive Tactician
Level 1: +5 defense on units. Level 2: +5 defense on units. Level 3: +15% defense on units.
Army
2
Keen Observer
Level 1: +1 Reinforcement position on army. Level 2: +1 Reinforcement position on army.
Army
3
Battle Hymn
Level 1: +6 attack on units. Level 2: +8 attack on units. Level 3: +15% attack on units.
Army
3
Practiced Strike
Level 1: +5 Initiative on units. Level 2: +7 Initiative on units. Level 3: +15% Initiative on units.
Army
4
Last Reserves
Level 1: +30 Life on units. Level 2: +30 Life on units. Level 3: +15% Life on units.
Army
5
Armor Ergonomics
Level 1: +1 Extra accessory slot on hero.
Army
Common Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Indiana Bones
Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event. Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2
No Idle Hands
Level 1: +1 XP per turn on units. Level 2: +1 XP per turn on units. Level 3: +1 XP per turn on units.
Army
2
Fast Healer
Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero. Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3
Siege Mentality
Level 1: +15% Attack on units when being involved in a siege. Level 2: +15% Attack on units when being involved in a siege.
Army
3
Lord of the Trance
Level 1: +5 on infiltrated Hero. Level 2: +5 on infiltrated Hero.
Spy
3
Defender
Level 1: +50 Fortification on city. Level 2: +50 Fortification on city. Level 3: +100 Fortification on city.
City
4
Thrifty
Level 1: -20% on military upkeep. Level 2: -20% on military upkeep.
Army
4
Face Reader
Level 1: +15 security on city. Level 2: +15 security on city.
City
4
Inspirational Leader
Level 1: +5% on city, +5% on city, +5% on city, +5% on city. Level 2: +5% on city, +5% on city, +5% on city, +5% on city. Level 3: +10% on city, +10% on city, +10% on city, +10% on city.
City
5
Cold Operator
Level 1: No negative effects from winter.
Any
Capacities[]
Icon
Name
Effect
Range
Attack range of 3 tiles. -1 morale per adjacent enemy.
Fast Learner 1
+25% to XP gains.
Heal
Can heal a friendly unit for a Life amount equal to the caster's damage .
Fast 1
+1 battle movement .
Last Stand
Comes back to life if any unit of its army is alive at the end of battle.
Influence Boost 3
+3 Influence per hero's level on city +1% Influence per hero's level on city.
Food Boost 2
+4 Food per hero's level on city. +1% Food per hero's level on city.
Spying 2
Can infiltrate visible cities of other empires. +6 Infiltration Point per turn . +4 XP per turn when infiltrated. -50% on Hero Upkeep when infiltrated.