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Lorekeeper Masargaka
Lorekeeper Masargaka
FactionIconSmall Faction DrakkenIcon Drakken
UnitSmall Unit Type Support Support
Base Attributes:
LifeIcon Life 164
AttackIcon Attack 40
InitiativeIcon Initiative 16
SpeedIcon Speed 4
DefenseIcon Defense 34
DamageIcon Damage 20
Ranged Range 3


Lore[]

An administrator without parallel, Lorekeeper Masargaka brought an engineer's obsessive eye for detail into every facet of his methods of governance. At diplomatic feasts he would personally organize the seating plans, creating complex webs of slights and bonds. When he met emissaries he would greet them in perfect renditions of their tongue, practicing for many hours to get the pronunciation and intonation exactly right. Before signing binding agreements he would alter the wording so there could be no ambiguity, no wriggling out of responsibility.

Unbeknownst to nearly all Drakken, his most exacting methods were saved for his investigations into arresting the aging process. Convinced Drakken biology could be altered to dramatically raise longevity, Masargaka oversaw thorough experiments of Drakkenling subjects, hoping to find a way for his race to become the true stewards of Auriga through life eternal. When word got out, Masargaka fled, and now seeks to govern elsewhere.


Skill Tree[]

Drakken Skill Tree[]

DrakkenSkillTree

Drakken skill tree.

Level Icon Name Effect Assignment
1 IrrigationExpert Irrigation Expert Level 1: +1 FoodSmall on terrain with river.
Level 2: +2 FoodSmall on terrain with river.
Level 3: +2 FoodSmall on terrain with river.
City
2 (3 with ELCP) RaptorsEye Raptor's Eye Level 1: +1 Vision SightIcon on flying unit. Army
3 NarrativeMaster Narrative Master Level 1: +2 InfluenceIcon on city center. +2 InfluenceIcon on district.
Level 2: +2 InfluenceIcon on city center. +2 InfluenceIcon on district.
Level 3: +2 InfluenceIcon on city center. +2 InfluenceIcon on district.
City
4 (2 with ELCP) FriendlyBanner Friendly Banner Level 1: Prevents the army from being attacked by roaming armies. Army
5 CulturalAmbassador Cultural Ambassador Level 1: +10 ApprovalSmall on city. With ELCP: +1 FoodSmall per Approval ApprovalSmall above 100 on terrain with Village.
Level 2: +10 ApprovalSmall on city. With ELCP: +0.3 InfluenceIcon per Approval ApprovalSmall above 100 on terrain with Village.
Level 3: +10 ApprovalSmall on city.
City
5 Battlesaur Battlesaur Level 1: +10% Life LifeIcon on units.
Level 2: +10% Life LifeIcon on units.
Level 3: +10% Life LifeIcon on units.
Army

If you play with ELCP there is some changes:

  • "Friendly Banner" is available earlier on Level 2 (when it is actually useful).
  • "Raptors Eye" moved to Level 3 and connects to "Narrative Master" and "Defender" in order to provide a better path towards "Inspirational Leader".
  • "Cultural Ambassador" directly connects to "Narrative Master", "Cold Operator" and "Battlesaur", offering alternative skill paths for generals and governors.

Support Skill Tree[]

SupportSkillTree

Support skill tree.

Level Icon Name Effect Assignment
1 DefensiveTactician Defensive Tactician Level 1: +5 defenseDefenseIcon on units.
Level 2: +5 defenseDefenseIcon on units.
Level 3: +15% defenseDefenseIcon on units.
Army
2 KeenObserver Keen Observer Level 1: +1 Reinforcement position on army.
Level 2: +1 Reinforcement position on army.
Army
3 BattleHymn Battle Hymn Level 1: +6 attack AttackIcon on units.
Level 2: +8 attack AttackIcon on units.
Level 3: +15% attack AttackIcon on units.
Army
3 PracticedStrike Practiced Strike Level 1: +5 Initiative InitiativeIcon on units.
Level 2: +7 Initiative InitiativeIcon on units.
Level 3: +15% Initiative InitiativeIcon on units.
Army
4 LastReserves Last Reserves Level 1: +30 Life LifeIcon on units.
Level 2: +30 Life LifeIcon on units.
Level 3: +15% Life LifeIcon on units.
Army
5 ArmorErgonomics Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Army

Common Skill Tree[]

CommonSkillTree

Common skill tree.

Level Icon Name Effect Assignment
1 IndianaBones Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance Lord of the Trance Level 1: +5 InfiltrationSmall on infiltrated Hero.
Level 2: +5 InfiltrationSmall on infiltrated Hero.
Spy
3 Defender Defender Level 1: +50 Fortification FortificationSmall on city.
Level 2: +50 Fortification FortificationSmall on city.
Level 3: +100 Fortification FortificationSmall on city.
City
4 Thrifty Thrifty Level 1: -20% DustSmall on military upkeep.
Level 2: -20% DustSmall on military upkeep.
Army
4 FaceReader Face Reader Level 1: +15 security SecuritySmall on city.
Level 2: +15 security SecuritySmall on city.
City
4 InspirationalLeader Inspirational Leader Level 1: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 2: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 3: +10% FoodSmall on city, +10% IndustrySmall on city, +10% ScienceSmall on city, +10% DustSmall on city.
City
5 ColdOperator Cold Operator Level 1: No negative effects from winter. Any



Capacities[]

Icon Name Effect
AbilityRangedSmall Range Attack range of 3 tiles.
-1 morale Morale per adjacent enemy.
FastLearner1Small Fast Learner 1 +25% to XP gains.
AbilityHealSmall Heal Can heal a friendly unit for a Life LifeIcon amount equal to the caster's damage DamageIcon.
Fast1 Fast 1 +1 battle movement BattleSpeedSmall.
AbilityLastStandSmall Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralHealth2Small Army Health Boost 2 +25 Life LifeIcon to the army
+10% Life LifeIcon to the army.
AbilityFoodEfficiency1Small Food Efficiency 1 +1 Food FoodSmall per population on city.
+1% Food FoodSmall per Hero's level on city.
Spying2 Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-50% DustSmall on Hero Upkeep when infiltrated.

Equipment Slots[]

Weapons[]

Armor[]

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