An administrator without parallel, Lorekeeper Masargaka brought an engineer's obsessive eye for detail into every facet of his methods of governance. At diplomatic feasts he would personally organize the seating plans, creating complex webs of slights and bonds. When he met emissaries he would greet them in perfect renditions of their tongue, practicing for many hours to get the pronunciation and intonation exactly right. Before signing binding agreements he would alter the wording so there could be no ambiguity, no wriggling out of responsibility.
Unbeknownst to nearly all Drakken, his most exacting methods were saved for his investigations into arresting the aging process. Convinced Drakken biology could be altered to dramatically raise longevity, Masargaka oversaw thorough experiments of Drakkenling subjects, hoping to find a way for his race to become the true stewards of Auriga through life eternal. When word got out, Masargaka fled, and now seeks to govern elsewhere.
Skill Tree[]
Drakken Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Irrigation Expert
Level 1: +1 on terrain with river. Level 2: +2 on terrain with river. Level 3: +2 on terrain with river.
Level 1: Prevents the army from being attacked by roaming armies.
Army
5
Cultural Ambassador
Level 1: +10 on city. With ELCP: +1 per Approval above 100 on terrain with Village. Level 2: +10 on city. With ELCP: +0.3 per Approval above 100 on terrain with Village. Level 3: +10 on city.
City
5
Battlesaur
Level 1: +10% Life on units. Level 2: +10% Life on units. Level 3: +10% Life on units.
"Friendly Banner" is available earlier on Level 2 (when it is actually useful).
"Raptors Eye" moved to Level 3 and connects to "Narrative Master" and "Defender" in order to provide a better path towards "Inspirational Leader".
"Cultural Ambassador" directly connects to "Narrative Master", "Cold Operator" and "Battlesaur", offering alternative skill paths for generals and governors.
Support Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Defensive Tactician
Level 1: +5 defense on units. Level 2: +5 defense on units. Level 3: +15% defense on units.
Army
2
Keen Observer
Level 1: +1 Reinforcement position on army. Level 2: +1 Reinforcement position on army.
Army
3
Battle Hymn
Level 1: +6 attack on units. Level 2: +8 attack on units. Level 3: +15% attack on units.
Army
3
Practiced Strike
Level 1: +5 Initiative on units. Level 2: +7 Initiative on units. Level 3: +15% Initiative on units.
Army
4
Last Reserves
Level 1: +30 Life on units. Level 2: +30 Life on units. Level 3: +15% Life on units.
Army
5
Armor Ergonomics
Level 1: +1 Extra accessory slot on hero.
Army
Common Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Indiana Bones
Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event. Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2
No Idle Hands
Level 1: +1 XP per turn on units. Level 2: +1 XP per turn on units. Level 3: +1 XP per turn on units.
Army
2
Fast Healer
Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero. Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3
Siege Mentality
Level 1: +15% Attack on units when being involved in a siege. Level 2: +15% Attack on units when being involved in a siege.
Army
3
Lord of the Trance
Level 1: +5 on infiltrated Hero. Level 2: +5 on infiltrated Hero.
Spy
3
Defender
Level 1: +50 Fortification on city. Level 2: +50 Fortification on city. Level 3: +100 Fortification on city.
City
4
Thrifty
Level 1: -20% on military upkeep. Level 2: -20% on military upkeep.
Army
4
Face Reader
Level 1: +15 security on city. Level 2: +15 security on city.
City
4
Inspirational Leader
Level 1: +5% on city, +5% on city, +5% on city, +5% on city. Level 2: +5% on city, +5% on city, +5% on city, +5% on city. Level 3: +10% on city, +10% on city, +10% on city, +10% on city.
City
5
Cold Operator
Level 1: No negative effects from winter.
Any
Capacities[]
Icon
Name
Effect
Range
Attack range of 3 tiles. -1 morale per adjacent enemy.
Fast Learner 1
+25% to XP gains.
Heal
Can heal a friendly unit for a Life amount equal to the caster's damage .
Fast 1
+1 battle movement .
Last Stand
Comes back to life if any unit of its army is alive at the end of battle.
Army Health Boost 2
+25 Life to the army +10% Life to the army.
Food Efficiency 1
+1 Food per on city. +1% Food per Hero's level on city.
Spying 2
Can infiltrate visible cities of other empires. +6 Infiltration Point per turn . +4 XP per turn when infiltrated. -50% on Hero Upkeep when infiltrated.