Release Version 1.5.12
Patch 1.5.12[]
Balancing[]
Tempest[]
- Reduced the average max number of strategic resource facilities per fortress.
- Reduced the average max number of luxury resource facilities per fortress.
- Removed the flat penalty of Dust Accumulator and Center of Influence unique facilities.
- Reduced the impact of the Fomorians using Dust Accumulator and Center of Influence unique facilities.
Fixes[]
All Versions[]
- Fixed an issue where damage dealt to garrisoned units during a siege is not reduced based on the city's fortification.
- Fixed an issue where the attack bonus from high ground is applied for the entire the round regardless of unit position.
- Fixed an issue where Cultists can convert villages pacified and owned by their allies during gameplay.
- Fixed an issue where siege is not broken if the besieging army is moved to a tile where siege could not be initiated.
- Fixed an issue where the loot received from "Taskol" units is not properly displayed.
- Fixed an issue where experience gained for units with the "Fast Learner 3" capacity is inconsistent with its tooltip.
- Fixed an issue where the "declaration of war needed" notification displays debug text when attempting to convert an allied village.
- Fixed several text overlapping issues.
- Fixed several typos.
Shadows[]
- Fixed an issue where allied heroes become injured when destroying the city they infiltrated.
Shifters[]
- Fixed an issue where the rate of resource collection does not automatically update if the Skyfin levels up.
Tempest[]
- Fixed an issue where ungarrisoned fortresses become captured if the battle ends in draw while being defended by reinforcements.
- Fixed an issue where two end-game unique facilities (Sky-shaker and Vile Tide facilities) don't apply their tile Dust bonus.
- Fixed an issue where the "Lord of the Sea" Morgawr skill does not remove the penalty from "Seaweed" weather effect.
- Fixed an issue where the "Forcefield" unit capacity received from the "Engineer – Hyperium" does not function.
- Fixed an issue where movement isn't refreshed inside the fleet panel after heroes are assigned.
- Fixed an issue where the lightning status effect is not displayed inside the unit panel or on the 3D map during battles.
- Fixed an issue where users are not informed that damage from "Coastal Battery" is spread across all units in a fleet.
- Fixed an issue where the Chapter 2 of the Morgawr faction quest can be completed without capturing the fortresses.