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Capacities can be though of as a unit's skills; they provide a wide range of effects, and while most of them are passive, a number have more active uses. Every unit in the game has at least one capacity inherent to it, but more can be added to a unit by equipping it with different weapons, accessories, and some unique pieces of armor. While weapons tend to focus strictly on in-combat effects, the capacities available from accessories and armor have more varied effects, and can sometimes copy another unit's inherent abilities.

Heroes also come with their own additional capacities. On top of having one of the four levels of the Spying capacity - which is what enables heroes to infiltrate cities - they also have access to capacities that can be considered General or Governor capacities, which help the hero in either of those roles. While many of the General capacities can be replicated with insignia accessories, the Governor capacities are completely unique to the hero that has them, and should be taken into consideration when selecting a hero to assign as Governor to a city.

Capacities are different from the skills of the heroes, which they get through the Skill Tree.

Capacities from Accessories[]

Standard Accessories[]

These are the capacities granted by the general-purpose accessories that can be acquired by any faction over the course of the game, either by progressing through the technological eras, or researching the appropriate technology. While Insignias can only be equipped on heroes, the other types of accessories can be equipped by any unit.

Type StrategicIcon Tier Icon Name Effect
Insignia Palladian Color 256x256 1 AbilityGeneralAttack1Small Army Attack Boost 1 +5 Attack AttackIcon to the army
+15% Attack AttackIcon to the army.
Insignia Palladian Color 256x256 2 AbilityGeneralAttack2Small Army Attack Boost 2 +10 Attack AttackIcon to the army.
+30% Attack AttackIcon to the army.
Insignia Palladian Color 256x256 3 AbilityGeneralAttack3Small Army Attack Boost 3 +15 Attack AttackIcon to the army.
+40% Attack AttackIcon to the army.
Insignia Titanium Color 256x256 1 AbilityGeneralCritical1Small Army Damage Boost 1 +4 Damage DamageIcon to the army.
+5% Damage DamageIcon to the army.
Insignia Titanium Color 256x256 2 AbilityGeneralCritical2Small Army Damage Boost 2 +8 Damage DamageIcon to the army.
+10% Damage DamageIcon to the army.
Insignia Titanium Color 256x256 3 AbilityGeneralCritical3Small Army Damage Boost 3 +12 Damage DamageIcon to the army
+15% Damage DamageIcon to the army
Insignia Adamantian Color 256x256 1 AbilityGeneralDefense1Small Army Defense Boost 1 +5 Defense DefenseIcon to the army.
+15% Defense DefenseIcon to the army.
Insignia Adamantian Color 256x256 2 AbilityGeneralDefense2Small Army Defense Boost 2 +10 Defense DefenseIcon to the army.
+30% Defense DefenseIcon to the army.
Insignia Adamantian Color 256x256 3 AbilityGeneralDefense3Small Army Defense Boost 3 +15 Defense DefenseIcon to the army.
+40% Defense DefenseIcon to the army.
Insignia DustSmall 1 AbilityGeneralHealth1Small Army Health Boost 1 +15 Life LifeIcon to the army
+5% Life LifeIcon to the army.
Insignia DustSmall 2 AbilityGeneralHealth2Small Army Health Boost 2 +25 Life LifeIcon to the army
+10% Life LifeIcon to the army.
Insignia DustSmall 3 AbilityGeneralHealth3Small Army Health Boost 3 +35 Life LifeIcon to the army
+15% Life LifeIcon to the army.
Insignia Glassteel Color 256x256 1 AbilityGeneralInitiative1Small Army Initiative Boost 1 +2 Initiative InitiativeIcon to the army.
+5% Initiative InitiativeIcon to the army.
Insignia Glassteel Color 256x256 2 AbilityGeneralInitiative2Small Army Initiative Boost 2 +4 Initiative InitiativeIcon to the army.
+10% Initiative InitiativeIcon to the army.
Insignia Glassteel Color 256x256 3 AbilityGeneralInitiative3Small Army Initiative Boost 3 +8 Initiative InitiativeIcon to the army.
+15% Initiative InitiativeIcon to the army.
Insignia Hyperium Color 256x256 1 AbilityGeneralPiercing1Small Army Piercing Boost 1 +8 Attack AttackIcon to the army
+6 Damage DamageIcon to the army
Insignia Hyperium Color 256x256 2 AbilityGeneralPiercing2Small Army Piercing Boost 2 +12 Attack AttackIcon to the army
+9 Damage DamageIcon to the army
Insignia Hyperium Color 256x256 3 AbilityGeneralPiercing3Small Army Piercing Boost 3 +9 Attack AttackIcon to the army.
+9 damage DamageIcon to the army.
Insignia Mithrite Color 256x256 1 AbilityGeneralResistance1Small Army Resistance Boost 1 +4 Defense DefenseIcon to the army.
+6 Initiative InitiativeIcon to the army
Insignia Mithrite Color 256x256 2 AbilityGeneralResistance2Small Army Resistance Boost 2 +10 Defense DefenseIcon to the army.
+8 Initiative InitiativeIcon to the army
Insignia Mithrite Color 256x256 3 AbilityGeneralResistance3Small Army Resistance Boost 3 +14 Defense DefenseIcon to the army.
+12 Initiative InitiativeIcon to the army
Insignia Pearls AbilityAurigaAffinity3Small Auriga Affinity 3 +30% Pearls Pearls received when collecting
+3 XP per collected pearl cluster
Talisman Adamantian Color 256x256 1 AbilityCityBreaker1Small City Breaker 1 +4 Fortification Damage FortificationDamage per turn TurnSmall.
Talisman Adamantian Color 256x256 2 AbilityCityBreaker2Small City Breaker 2 +8 Fortification Damage FortificationDamage per turn TurnSmall.
Talisman Adamantian Color 256x256 3 AbilityCityBreaker3Small City Breaker 3 +12 Fortification Damage FortificationDamage per turn TurnSmall.
Ring Mithrite Color 256x256 1 AbilityCityGuard1Small City Guard 1 +2 Morale from city tile.
Ring Mithrite Color 256x256 2 AbilityCityGuard2Small City Guard 2 +4 Morale from city tile.
Ring Mithrite Color 256x256 3 AbilityCityGuard3Small City Guard 3 +6 Morale from city tile.
Can counter once more on city tile.
Bracelet Mithrite Color 256x256 1 AbilityDisease1Small Disease 1 Allows the unit to transfer Disease to its target when attacking
Unit with Disease loses 10% of its Life LifeIcon every round
When dying, the Disease is spread to adjacent units
Bracelet Mithrite Color 256x256 2 AbilityDisease2Small Disease 2 Allows the unit to transfer disease to its target when attacking
Unit with disease loses 15% of its Life LifeIcon every round
When dying, the disease is spread to adjacent units
Bracelet Mithrite Color 256x256 3 AbilityDisease3Small Disease 3 Allows the unit to transfer disease to its target when attacking
Unit with disease loses 20% of its Life LifeIcon every round
When dying, the disease is spread to adjacent units
Bracelet Mithrite Color 256x256 1/2/3 AbilityDiseaseImmunitySmall Disease Immunity Provides immunity against any Disease or Parasitism
Ring Hyperium Color 256x256 1 AbilityDiseaseImmunitySmall Disease Immunity Provides immunity against any Disease or Parasitism
Bracelet Adamantian Color 256x256 1 FastLearner1Small Fast Learner 1 +25% to XP gains.
Bracelet Adamantian Color 256x256 2 AbilityFastLearner2Small Fast Learner 2 +50% to XP gains.
Bracelet Adamantian Color 256x256 3 AbilityFastLearner3Small Fast Learner 3 +75% to XP gains
Insignia Glassteel Color 256x256 1 AbilityFasterPillage1Small Faster Pillage 1 +1 Fortification Damage FortificationDamage on unit
Insignia Glassteel Color 256x256 2 AbilityFasterPillage2Small Faster Pillage 2 +2 Fortification Damage FortificationDamage on unit
Insignia Glassteel Color 256x256 3 AbilityFasterPillage3Small Faster Pillage 3 +3 Fortification Damage FortificationDamage on unit
Talisman Hyperium Color 256x256 1 AbilityForestResonance1Small Forest Resonance 1 +100% to the bonus provided by forest.
Talisman Hyperium Color 256x256 2 AbilityForestResonance2Small Forest Resonance 2 +200% to the bonus provided by forest.
Talisman Hyperium Color 256x256 3 AbilityForestResonance3Small Forest Resonance 3 +300% to the bonus provided by forest.
Talisman Titanium Color 256x256 1 AbilityGloryorDeath1Small Glory or Death 1 +0.5 Morale Morale per adjacent enemy
Talisman Titanium Color 256x256 2 AbilityGloryorDeath2Small Glory or Death 2 +1 Morale Morale per adjacent enemy
Talisman Titanium Color 256x256 3 AbilityGloryorDeath3Small Glory or Death 3 +1.5 Morale Morale per adjacent enemy
Bracelet Palladian Color 256x256 1 AbilityGroupCohesion1Small Group Cohesion 1 +0.5 Morale Morale per friendly unit UnitSmall
Bracelet Palladian Color 256x256 2 AbilityGroupCohesion2Small Group Cohesion 2 +1 Morale Morale per friendly unit UnitSmall
Bracelet Palladian Color 256x256 3 AbilityGroupCohesion3Small Group Cohesion 3 +1.5 Morale Morale per friendly unit UnitSmall
Talisman Glassteel Color 256x256 1 AbilityHighGround1Small High Ground 1 +30% to the bonus provided by high ground.
Talisman Glassteel Color 256x256 2 AbilityHighGround2Small High Ground 2 +60% to the bonus provided by high ground.
Talisman Glassteel Color 256x256 3 AbilityHighGround3Small High Ground 3 +90% to the bonus provided by high ground.
Ring Pearls AbilityIceWalkerSmall Ice Walker -50% Movement cost SpeedIcon on rivers and ice shelf tiles in winter
Ring Palladian Color 256x256 1 AbilityImprovedAttack1Small Improved Attack 1 +25% Attack AttackIcon on unit.
Ring Palladian Color 256x256 2 AbilityImprovedAttack2Small Improved Attack 2 +50% Attack AttackIcon on unit.
Ring Palladian Color 256x256 3 AbilityImprovedAttack3Small Improved Attack 3 +75% Attack AttackIcon on unit.
Ring Titanium Color 256x256 1 AbilityImprovedCritical1Small Improved Damage 1 +10% Damage DamageIcon on unit.
Ring Titanium Color 256x256 2 AbilityImprovedCritical2Small Improved Damage 2 +20% Damage DamageIcon on unit.
Ring Titanium Color 256x256 3 AbilityImprovedCritical3Small Improved Damage 3 +30% Damage DamageIcon on unit.
Ring Adamantian Color 256x256 1 AbilityImprovedDefense1Small Improved Defense 1 +25% Defense DefenseIcon on unit.
Ring Adamantian Color 256x256 2 AbilityImprovedDefense2Small Improved Defense 2 +50% Defense DefenseIcon on unit.
Ring Adamantian Color 256x256 3 AbilityImprovedDefense3Small Improved Defense 3 +75% Defense DefenseIcon on unit.
Ring Glassteel Color 256x256 1 AbilityImprovedInitiative1Small Improved Initiative 1 +10% Initiative InitiativeIcon on unit.
Ring Glassteel Color 256x256 2 AbilityImprovedInitiative2Small Improved Initiative 2 +20% Initiative InitiativeIcon on unit.
Ring Glassteel Color 256x256 3 AbilityImprovedInitiative3Small Improved Initiative 3 +30% Initiative InitiativeIcon on unit.
Ring DustSmall 1 AbilityImprovedLife1Small Improved Life 1 +20% Life LifeIcon on unit.
Ring DustSmall 2 AbilityImprovedLife2Small Improved Life 2 +40% Life LifeIcon on unit.
Ring DustSmall 3 AbilityImprovedLife3Small Improved Life 3 +60% Life LifeIcon on unit.
Talisman Iron 1 AbilityImprovedMovement1Small Improved Movement 1 +3 Initiative InitiativeIcon
+1 Movement SpeedIcon
+1 Battle movement BattleSpeedSmall
Talisman Iron 2 AbilityImprovedMovement2Small Improved Movement 2 +5 Initiative InitiativeIcon
+2 Movement SpeedIcon
+1 Battle movement BattleSpeedSmall
Talisman Iron 3 AbilityImprovedMovement3Small Improved Movement 3 +7 Initiative InitiativeIcon
+3 Movement SpeedIcon
+1 Battle movement BattleSpeedSmall
Ring Iron 1/2 AbilityImprovedVision1Small Improved Vision 1 +1 Vision SightIcon
Ring Iron 3 AbilityImprovedVision2Small Improved Vision 2 +2 Vision SightIcon
Bracelet Glassteel Color 256x256 1 AbilityLastResort1Small Last Resort 1 -10% Life loss LifeIcon during siege on city Improvement
Bracelet Glassteel Color 256x256 2 AbilityLastResort2Small Last Resort 2 -20% Life loss LifeIcon during siege on city Improvement
Bracelet Glassteel Color 256x256 3 AbilityLastResort3Small Last Resort 3 -30% Life loss LifeIcon during siege on city Improvement
Bracelet Hyperium Color 256x256 1 AbilityLifeDrain2Small Life Drain 2 +2 Life LifeIcon drained per level from the target when attacking.
Bracelet Hyperium Color 256x256 2 AbilityLifeDrain3Small Life Drain 3 +4 Life LifeIcon drained per level from the target when attacking.
Bracelet Hyperium Color 256x256 3 AbilityLifeDrain4Small Life Drain 4 +8 Life LifeIcon drained per level from the target when attacking.
Bracelet Titanium Color 256x256 1 AbilityMinorFactionSlayer1Small Minor Faction Slayer 1 +20% Damage DamageIcon against minor faction units MinorFactionSmall
Bracelet Titanium Color 256x256 2 AbilityMinorFactionSlayer2Small Minor Faction Slayer 2 +30% Damage DamageIcon against minor faction units MinorFactionSmall
Bracelet Titanium Color 256x256 3 AbilityMinorFactionSlayer3Small Minor Faction Slayer 3 +40% Damage DamageIcon against minor faction units MinorFactionSmall
Ring Hyperium Color 256x256 2 AbilityNaturalImmunitySmall Natural Immunity Immunes against any capacity lowering stats.
Talisman DustSmall 1 AbilityRegeneration1Small Regeneration 1 Recovers +2 life LifeIcon per level after the round.
Talisman DustSmall 2 AbilityRegeneration2Small Regeneration 2 Recovers +4 life LifeIcon per level after the round.
Talisman DustSmall 3 AbilityRegeneration3Small Regeneration 3 Recovers +6 life LifeIcon per level after the round.
Talisman Palladian Color 256x256 1 AbilityRetaliation1Small Retaliation 1 +30% Damage DamageIcon for the next round when counterattacking
Talisman Palladian Color 256x256 2 AbilityRetaliation2Small Retaliation 2 +50% Damage DamageIcon for the next round when counterattacking
Talisman Palladian Color 256x256 3 AbilityRetaliation3Small Retaliation 3 +70% Damage DamageIcon for the next round when counterattacking
Tome Pearls AbilityRetaliationBoostSmall Retaliation Boost +10% Retaliation Damage Retaliation per Hero's level on city and regional buildings
Talisman Pearls AbilityRetaliationDeflectorSmall Retaliation Deflector -50% Retaliation Damage Retaliation received
Ring Iron 1 AbilitySharpSense1Small Sharp Sense 1 +20% Defense DefenseIcon against ranged attack.
Ring Iron 2 AbilitySharpSense2Small Sharp Sense 2 +30% Defense DefenseIcon against ranged attack.
Ring Iron 3 AbilitySharpSense3Small Sharp Sense 3 +40% Defense DefenseIcon against ranged attack.
Talisman Mithrite Color 256x256 1 AbilityShock1Small Shock 1 -2 morale Morale on opponent for the next 3 rounds
Talisman Mithrite Color 256x256 2 AbilityShock2Small Shock 2 -3 morale Morale on opponent for the next 3 rounds
Talisman Mithrite Color 256x256 3 AbilityShock3Small Shock 3 -4 morale Morale on opponent for the next 3 rounds
Ring Hyperium Color 256x256 3 Unstoppable Unstoppable Provides immunity against any debuff, disease, and parasitism.

Standard Naval Accessories[]

These are the capacities granted by the standard naval accessories, aka Officers.

Type StrategicIcon Icon Name Effect
Engineer Iron AbilityFomorianSlayer3Small Fomorian Slayer 3 +30% Damage dealt to Fomorian FomorianIcon units
Engineer Hyperium Color 256x256 AbilityForcefieldSmall Forcefield Each round the first attack made against this unit deals no damage
Ordinator Titanium Color 256x256 AbilityGuardSmall Guard +2 Morale Morale when garrisoned in a fortress
Ordinator Iron AbilityImprovedVision2Small Improved Vision 2 +2 Vision SightIcon
Engineer Palladian Color 256x256 AbilityRecoveringSmall Recovering +15% Health Regen LifeIcon
Ordinator Adamantian Color 256x256 AbilityRetaliationDeflectorSmall Retaliation Deflector -50% Retaliation Damage Retaliation received
Ordinator Mithrite Color 256x256 AbilitySuperChargeSmall Super Charge +50% Initiative InitiativeIcon when on a lightning weather tile for 2 rounds
+50% Damage DamageIcon when on a lightning weather tile for 2 rounds
Ignores lightning weather effects
Engineer Glassteel Color 256x256 AbilityTidalMasterySmall Tidal Mastery Reduces movement cost on coastal waters to 0.5

Standard Guardian Accessories[]

Capacities granted by the four basic Guardian accessories, the Gemstones, which are all available as soon as a Guardian is researched.

Name StrategicIcon Icon Name Effect
Shard of the Lost Palladian Color 256x256 AbilityFreeCounterSmall Free Counter Can counter once more.
Jewel of the Wild Rivers Adamantian Color 256x256 AbilityGloryorDeath2Small Glory or Death 2 +1 Morale Morale per adjacent enemy
Stone of the Core Titanium Color 256x256 AbilityIntimidationAuraSmall Intimidation Aura -25% Initiative InitiativeIcon for adjacent opponents when attacking/defending
Crystal of Loyal Flame Glassteel Color 256x256 AbilitySharedWisdomSmall Shared Wisdom +1 Morale Morale to adjacent units.

Unique Accessories[]

These are the capacities granted by unique accessories, which are usually gained by completing a specific quest or searching ruins.

Name Icon Name Effect
Generator Crystal

Spheroid of Drakken Lore

AbilityArmyVisionRangeBoost3Small Army Vision Range Boost 3 +3 Vision range to the army.
Wraeil's Pendant AbilityAshBreatherSmall Ash Breather Can regenerate life on volcanic terrain
Totems AbilityCursedSmall Cursed -5% Life LifeIcon per turn
The Wordless Will AbilityDarkProofSmall Dark Proof Immunity to winter movement reduction
Immunity to winter vision reduction
Generator Crystal AbilityDefensiveImpulseSmall Defensive Impulse Deals 50% damage to adjacent units when attacked.
Eye of the Farthinker AbilityFreeCounterSmall Free Counter Can counter once more.
Nwere GhostForce Ghost Force Entire army will become invisible on any tile
Invisibility doesn't work against adjacent army or unit
Tome of Endless Savagery AbilityGuardianSlayer1Small Guardian Slayer 1 +50% Damage DamageIcon against Guardians GuardianIconSmall
+50% Attack AttackIcon against Guardians GuardianIconSmall
Eye of the Hurnas AbilityImprovedInitiative2Small Improved Initiative 2 +20% Initiative InitiativeIcon on unit.
Xanthid Totem

Chironex Totem

AbilityImprovedMovement1Small Improved Movement 1 +3 Initiative InitiativeIcon
+1 Movement SpeedIcon
+1 Battle movement BattleSpeedSmall
Stonefish Totem

Chironex Totem

AbilityImprovedVision1Small Improved Vision 1 +1 Vision SightIcon
Spheroid of Drakken Lore AbilityInspiringLeader3Small Inspiring Leader 3 +100% XP per turn on army and garrison.
Order of Isiver AbilityRegeneration2Small Regeneration 2 Recovers +4 life LifeIcon per level after the round.
Ring of Unnatural Hunger AbilityRegeneration3Small Regeneration 3 Recovers +6 life LifeIcon per level after the round.
Ward of Vros Therman AbilityShiftingRage2Small Shifting Rage 2 In Light Form:
  • Each consecutive counter attack increases Defense DefenseIcon and Damage DamageIcon by 20%
  • Deals damage to the target and opponents in a cone up to 1 tile per consecutive counter attack
  • Caps at the third consecutive counterattack

In Dark Form:

  • Each consecutive attack increases Attack AttackIcon and Damage DamageIcon by 20%
  • Deals damage to the target and opponents in a cone up to 1 tile per consecutive attack
  • Caps at the third consecutive attack
Sway of the Master AbilitySlaverySmall Slavery Increases the "per population" value for Food FoodSmall and Industry IndustrySmall for each pacified village VillageIcon.
Generator Crystal AbilitySlow1Small Slow 1 -1 battle Movement BattleSpeedSmall
Ziiri's Band Stealth Stealth Can become invisible on all tiles if all units of the army have this ability.
Invisibility doesn't work against adjacent army or unit.
Totems UnsellableSmall Unsellable Cannot be sold on the Markteplace
Talisman of Courage AbilityUrkanSlayer2Small Urkan Slayer 2 +50% Damage DamageIcon dealt to Urkans.

Unique Naval Accessories[]

There are three unique naval accessories, and while the Optomismatic Device and Pedagogitor can be attained either through quests or searching ruins, the Everlasting Bo'sun and only be acquired by completing the Global Quest "There is Something Out There...".

Name Icon Name Effect
Pedagogitor AbilityFastLearner3Small Fast Learner 3 +75% to XP gains
Everlasting Bo'sun AbilityImprovedCritical2Small Improved Damage 2 +20% Damage DamageIcon on unit.
Everlasting Bo'sun AbilityRapidMutationSmall Rapid Mutation Can be retrofit anywhere
Optomismatic Device AbilityTrustSmall Trust +3 Morale Morale to adjacent embarked units
Does not stack if applied by multiple units

Capacities from Weapons[]

Standard Weapons[]

Weapon capacities tend to focus on a specific effect in battle, and all weapons of the same type have the same capacity, though at varying levels depending on the quality of the weapon. The capacities usually come in three different levels, with the first and second level only being present on Tier 1 and 2 Iron, Titanium, and Glassteel versions of the weapon, while Tier 3 Iron, Titanium, and Glassteel, as well as every Dust, Adamantian, Palladian, Mithrite, and Hyperium version of the weapon will have the third level of the capacity.

Weapon Type Icon Name Effect
Shield AbilityBlock1Small Block 1 +10% Defense DefenseIcon when attacked.
AbilityBlock2Small Block 2 +20% Defense DefenseIcon when attacked.
AbilityBlock3Small Block 3 +30% Defense DefenseIcon when attacked.
Longspear AbilityKnightSlayer2Small Cavalry Slayer 2 +30% Damage DamageIcon dealt to cavalry units.
AbilityKnightSlayer3Small Cavalry Slayer 3 +40% Damage DamageIcon dealt to cavalry units.
AbilityKnightSlayer4Small Cavalry Slayer 4 +50% Damage DamageIcon dealt to cavalry units.
Longscepter AbilityExhaustion1Small Exhaustion 1 -10% Defense DefenseIcon on target for 2 rounds
AbilityExhaustion2Small Exhaustion 2 -20% Defense DefenseIcon on target for 2 rounds
AbilityExhaustion3Small Exhaustion 3 -30% Defense DefenseIcon on target for 2 rounds.
Longbow AbilityFlyingSlayer2Small Flying Slayer 2 +30% Damage DamageIcon dealt to flying units.
AbilityFlyingSlayer3Small Flying Slayer 3 +40% Damage DamageIcon dealt to flying units.
AbilityFlyingSlayer4Small Flying Slayer 4 +50% Damage DamageIcon dealt to flying units.
Sword AbilityWarriorSlayer1Small Infantry Slayer 1 +20% Damage DamageIcon dealt to infantry Infantry units.
Sword

Claymore

AbilityWarriorSlayer2Small Infantry Slayer 2 +30% Damage DamageIcon dealt to infantry Infantry units.
AbilityWarriorSlayer3Small Infantry Slayer 3 +40% Damage DamageIcon dealt to infantry Infantry units.
Claymore AbilityWarriorSlayer4Small Infantry Slayer 4 +50% Damage DamageIcon dealt to infantry Infantry units.
Crossbow AbilityPointblankPower1Small Point-blank Power 1 +10% Attack AttackIcon when performing a close range attack.
AbilityPointblankPower2Small Point-blank Power 2 +20% Attack AttackIcon when performing a close range attack.
AbilityPointblankPower3Small Point-blank Power 3 +40% Attack AttackIcon when performing a close range attack.
Axe AbilityRangeSlayer1Small Ranged Slayer 1 +20% Damage DamageIcon dealt to ranged Ranged and support Support units.
Axe

Battle Axe

AbilityRangeSlayer2Small Ranged Slayer 2 +30% Damage DamageIcon dealt to ranged Ranged and support Support units.
AbilityRangeSlayer3Small Ranged Slayer 3 +40% Damage DamageIcon dealt to ranged Ranged and support Support units.
Battle Axe AbilityRangeSlayer4Small Ranged Slayer 4 +50% Damage DamageIcon dealt to ranged Ranged and support Support units.
Quarterstaff AbilitySlowDownSmall Slow Down 50% battle movement BattleSpeedSmall for 2 turns TurnSmall on target.
Hammer AbilityStun1Small Stun 1 10% change to stun the target for 2 rounds when attacking.
Hammer

Battle Hammer

AbilityStun2Small Stun 2 20% change to stun the target for 2 rounds when attacking.
AbilityStun3Small Stun 3 30% change to stun the target for 2 rounds when attacking.
Battle Hammer AbilityStun4Small Stun 4 40% change to stun the target for 2 rounds when attacking.
Claws AbilitySweepStrikeBack2Small Sweep Strike Back 2 Overrides the default counter attack.
Deals damage to the attacker and opponents next to both the unit and the attacker.
+75% Damage DamageIcon.
AbilitySweepStrikeBack3Small Sweep Strike Back 3 Overrides the default counter attack.
Deals damage to the attacker and opponents next to both the unit and the attacker.
+100% Damage DamageIcon.
AbilitySweepStrikeBack4Small Sweep Strike Back 4 Overrides the default counter attack.
Deals damage to the attacker and opponents next to both the unit and the attacker.
+125% Damage DamageIcon.
Magewand AbilityUnsteady1Small Unsteady 1 -10% Attack AttackIcon on target.
AbilityUnsteady2Small Unsteady 2 -20% Attack AttackIcon on target.
AbilityUnsteady3Small Unsteady 3 -30% Attack AttackIcon on target.

Standard Naval Weapons[]

Capacities for Naval weapons work similarly to those for land units; every weapon of the same time (excepting unique weapons) grants the same capacity at a different level. However, in this case the capacity increases through four levels depending on the materials used: 1 for Iron, 2 for Titanium and Glassteel, 3 for Adamantian and Palladian, and 4 for Mithrite and Hyperium.

Weapon Type Icon Name Effect
Boarding Spikes AbilityBoardingParty1Small Boarding Party 1 Converts 30% of remaining life LifeIcon to bonus damage DamageIcon
AbilityBoardingParty2Small Boarding Party 2 Converts 40% of remaining life LifeIcon to bonus damage DamageIcon
AbilityBoardingParty3Small Boarding Party 3 Converts 50% of remaining life LifeIcon to bonus damage DamageIcon
AbilityBoardingParty4Small Boarding Party 4 Converts 60% of remaining life LifeIcon to bonus damage DamageIcon
Trebuchet AbilityCityBreaker1Small City Breaker 1 +4 Fortification Damage FortificationDamage per turn TurnSmall.
AbilityCityBreaker2Small City Breaker 2 +8 Fortification Damage FortificationDamage per turn TurnSmall.
AbilityCityBreaker3Small City Breaker 3 +12 Fortification Damage FortificationDamage per turn TurnSmall.
AbilityCityBreaker4Small City Breaker 4 +24 Fortification damage FortificationDamage per turn TurnSmall
Dust Focal AbilityDustFocal1Small Dust Focal 1 Deals 25% damage to the target and to opponents behind the target up to 2 tiles
-10% Attack AttackIcon to opponents for 3 rounds
AbilityDustFocal2Small Dust Focal 2 Deals 50% damage to the target and to opponents behind the target up to 2 tiles
-20% Attack AttackIcon to opponents for 3 rounds
AbilityDustFocal3Small Dust Focal 3 Deals 75% damage to the target and to opponents behind the target up to 2 tiles
-30% Attack AttackIcon to opponents for 3 rounds
AbilityDustFocal4Small Dust Focal 4 Deals 100% damage to the target and to opponents behind the target up to 2 tiles
-40% Attack AttackIcon to opponents for 3 rounds
Endless Flames AbilityEndlessFlames1Small Endless Flames 1 Deals 25% damage to the target and opponents next to both the target and the attacker
Affected units lose 10% of their Life LifeIcon each round for 3 rounds
AbilityEndlessFlames2Small Endless Flames 2 Deals 50% damage to the target and opponents next to both the target and the attacker
Affected units lose 10% of their Life LifeIcon each round for 3 rounds
AbilityEndlessFlames3Small Endless Flames 3 Deals 75% damage to the target and opponents next to both the target and the attacker
Affected units lose 10% of their Life LifeIcon each round for 3 rounds
AbilityEndlessFlames4Small Endless Flames 4 Deals 100% damage to the target and opponents next to both the target and the attacker
Affected units lose 10% of their Life LifeIcon each round for 3 rounds
Broadside AbilityPrecision1Small Precision 1 +1 Attack range
AbilityPrecision2Small Precision 2 +2 Attack range
AbilityPrecision3Small Precision 3 +3 Attack range
AbilityPrecision4Small Precision 4 +4 Attack range
Satchel Charges AbilityStun1Small Stun 1 10% change to stun the target for 2 rounds when attacking.
AbilityStun2Small Stun 2 20% change to stun the target for 2 rounds when attacking.
AbilityStun3Small Stun 3 30% change to stun the target for 2 rounds when attacking.
AbilityStun4Small Stun 4 40% change to stun the target for 2 rounds when attacking.
Jaws AbilitySubmersibleSlayer1Small Submersible Slayer 1 x2 Attack AttackIcon against submerged submersible SubmersibleSmall units
+10% Damage dealt to submersible SubmersibleSmall units
AbilitySubmersibleSlayer2Small Submersible Slayer 2 x3 Attack AttackIcon against submerged submersible SubmersibleSmall units
+20% Damage dealt to submersible SubmersibleSmall units
AbilitySubmersibleSlayer3Small Submersible Slayer 3 x4 Attack AttackIcon against submerged submersible SubmersibleSmall units
+30% Damage dealt to submersible SubmersibleSmall units
AbilitySubmersibleSlayer4Small Submersible Slayer 4 x5 Attack AttackIcon against submerged submersible SubmersibleSmall units
+40% Damage dealt to submersible SubmersibleSmall units
Acid Spray AbilityAcidSpray1Small Acid Spray 1 Deals 25% Damage to the target and opponents next to both the target and the attacker
-10% Defense DefenseIcon to opponents for 3 rounds
AbilityAcidSpray2Small Acid Spray 2 Deals 50% Damage to the target and opponents next to both the target and the attacker
-20% Defense DefenseIcon to opponents for 3 rounds
AbilityAcidSpray3Small Acid Spray 3 Deals 75% Damage to the target and opponents next to both the target and the attacker
-30% Defense DefenseIcon to opponents for 3 rounds
AbilityAcidSpray4Small Acid Spray 4 Deals 100% Damage to the target and opponents next to both the target and the attacker
-40% Defense DefenseIcon to opponents for 3 rounds

Standard Guardian Weapons[]

Each of the five guardians comes with three weapons they can equip, each of which has its own unique capacity.

Guardian Weapon Icon Name Effect
Skoros Scepter of Speed AbilityAccelerationSmall Acceleration Doubles the battle movement BattleSpeedSmall of the target for 3 rounds.
Atmos Windchill AbilityKnightSlayer4Small Cavalry Slayer 4 +50% Damage DamageIcon dealt to cavalry units.
Gios Club of the Lost Core AbilityCircularAttackStrikeBackSmall Circular Attack Strike Back Overrides the default counter attack
Allows to attack all adjacent units with 50% of damage
Neros Vortex of the Polar Ice AbilityDamagingChargeSmall Damaging Charge +25% Damage DamageIcon if unit moves
+10% Damage DamageIcon per movement point spent
Neros Vortex of the Waves AbilityFlyingSlayer4Small Flying Slayer 4 +50% Damage DamageIcon dealt to flying units.
Skoros Scepter of Supremacy AbilityHealSmall Heal Can heal a friendly unit for a Life LifeIcon amount equal to the caster's damage DamageIcon.
Skoros Scepter of Survival AbilityIncreasedFire3Small Increased Fire 3 +75% attack AttackIcon on a targeted friendly unit for 2 rounds.
Fotios Flame Without Fuel AbilityWarriorSlayer4Small Infantry Slayer 4 +50% Damage DamageIcon dealt to infantry Infantry units.
Neros Charybdal Vortex AbilityWarriorSlayer4Small Infantry Slayer 4 +50% Damage DamageIcon dealt to infantry Infantry units.
Fotios Flame Without Hope AbilityPrecision3Small Precision 3 +3 Attack range
Gios Club of Dust Strata AbilityRangeSlayer4Small Ranged Slayer 4 +50% Damage DamageIcon dealt to ranged Ranged and support Support units.
Gios Club of the World's Root AbilitySharpSense3Small Sharp Sense 3 +40% Defense DefenseIcon against ranged attack.
Atmos Cyclone AbilityStun4Small Stun 4 40% change to stun the target for 2 rounds when attacking.
Atmos Tempest AbilitySweepStrikeBack4Small Sweep Strike Back 4 Overrides the default counter attack.
Deals damage to the attacker and opponents next to both the unit and the attacker.
+125% Damage DamageIcon.
Fotios Flame Without Mercy AbilityWoodBurnerSmall Wood Burner +25% Damage DamageIcon on a unit on a forest tile

Unique Weapons[]

There are a number of unique weapons in the game that can be acquired through quests or searching ruins, and while most of them have capacities that match their material and tier, some of them are a little different.

Weapon Icon Name Effect
Baleshark's Tooth
Breakwall
Disharmony Shield
Ward of the Cocoon
AbilityBlock2Small Block 2 +20% Defense DefenseIcon when attacked.
Dish of Ka-Nuk AbilityBlock3Small Block 3 +30% Defense DefenseIcon when attacked.
Foeskewer AbilityKnightSlayer3Small Cavalry Slayer 3 +40% Damage DamageIcon dealt to cavalry units.
The Sustainer AbilityKnightSlayer4Small Cavalry Slayer 4 +50% Damage DamageIcon dealt to cavalry units.
Junder's Ward
Transcendent Rod of Verda
Vengeance of Ko-Ruk
AbilityExhaustion3Small Exhaustion 3 -30% Defense DefenseIcon on target for 2 rounds.
Arc of the Builders
Nighthammer
AbilityFlyingSlayer4Small Flying Slayer 4 +50% Damage DamageIcon dealt to flying units.
Scythe of Auriga AbilityGuardianSlayer3Small Guardian Slayer 3 +150% Damage DamageIcon against Guardians GuardianIconSmall
+150% Attack AttackIcon against Guardians GuardianIconSmall
Blade of Mercy
Eayah's Arm
Pikou's Blade
Shadowbrand
Shadowbinder
Shard of Icarael
Starblade
Zolya's Blade
AbilityWarriorSlayer3Small Infantry Slayer 3 +40% Damage DamageIcon dealt to infantry Infantry units.
The 37
Valiant Lightning
AbilityPointblankPower2Small Point-blank Power 2 +20% Attack AttackIcon when performing a close range attack.
Stiletto of the Delvers AbilityRangeSlayer4Small Ranged Slayer 4 +50% Damage DamageIcon dealt to ranged Ranged and support Support units.
Shadowbinder AbilityShadowguardSmall Shadowguard +30% Defense DefenseIcon when equipped with Shadowbrand
Shadowbrand AbilityShadowstrikeSmall Shadowstrike +30% Attack AttackIcon when equipped with Shadowbinder
The Delivering Staff
Wolfbane the Shepherd
AbilitySlowDownSmall Slow Down 50% battle movement BattleSpeedSmall for 2 turns TurnSmall on target.

Unique Naval Weapons[]

As with the other unique weapons, these naval weapons can be acquired either by completing quests or searching sunken ruins. However, these weapons generally provide capacities much different from the weapons they're based on.

Weapon Icon Name Effect
Breath of Atmos CripplingCharge Crippling Charge 10% chance per movement point spent to stun the target for 2 rounds when attacking.
Arm of Geios AbilityGalvanizataionSmall Galvanization +3 Morale Morale to target and ally units adjacent to the target for 2 rounds
Does not stack if applied by multiple units
Mouth of Fotios AbilityImprovedChainLightning1Small Improved Chain Lightning 1 Overrides the default attack only
Does not work against unit with Fortification FortificationSmall
Deals normal damage to the initial target, and 30% to opponents adjacent to the target
The 30% damage is spread from unit to adjacent unit

Capacities from Armor[]

While the vast majority of armor doesn't provide any capacities, there is a small number of unique armor pieces that do. Since the amount is so small, the armor for land and naval units will be listed in the same table.

Armor Icon Name Effect
Palliative Prow AbilityAutoHealSmall Auto Heal Instantly recovers life LifeIcon of an amount equal to 25% of the taken damage.
Flamewalkers AbilityFlamewalkerSmall Flamewalker Takes no damage from lava flows
Hydrofoils - Common AbilityImprovedMovement1Small Improved Movement 1 +3 Initiative InitiativeIcon
+1 Movement SpeedIcon
+1 Battle movement BattleSpeedSmall
Hydrofoils - Uncommon

Predator Foils

AbilityImprovedMovement2Small Improved Movement 2 +5 Initiative InitiativeIcon
+2 Movement SpeedIcon
+1 Battle movement BattleSpeedSmall
Hydrofoils - Rare AbilityImprovedMovement3Small Improved Movement 3 +7 Initiative InitiativeIcon
+3 Movement SpeedIcon
+1 Battle movement BattleSpeedSmall
Thirsty Plating AbilityLifeDrain4Small Life Drain 4 +8 Life LifeIcon drained per level from the target when attacking.
Predator Foils AbilityTransportShipSlayer3Small Transport Ship Slayer 3 +30% Damage dealt to transport ship NavalIcon units
Cuirass of the Snows AbilityWinterAttributeImmunitySmall Winter Attribute Immunity Immunity to winter unit attribute penalties (except movement)
Wintername Greaves

Watchman's Pelt

AbilityWinterMovementImmunitySmall Winter Movement Immunity Provides immunity against movement penalty during winter
Skull of the Ice Drakken AbilityWinterVisionImmunitySmall Winter Vision Immunity Immunity to winter vision reduction on city and regional buildings

Inherent Unit Capacities[]

With the exception of the Fanatic, every unit in the game has at least one capacity inherent to it, and many have multiple. The following is a list of all the inherent capacities in the game, and which unit(s) have that capacity. In the event that all units from a given faction share a capacity, only the faction's name will be listed.

Unit Icon Name Effect
Assassin Acrobat Acrobat Can pass through opponent units.
Morgawr Heroes
Mastermind
AmphibiousSmall Amphibious Reduces movement cost on Rivers to 0.25.
-1 Movement SpeedIcon
-1 Battle Movement BattleSpeedSmall
Ardent Mages AbilityArdentFireSmall Ardent Fire Converts percentage of lost Life LifeIcon into Attack AttackIcon bonus.
Artillery Ship Artillery Artillery Unlocks the Army Action: Coastal Bombardment.
-50% Attack AttackIcon when attacking or counter attacking an adjacent unit.
-50% Damage DamageIcon when attacking or counter attacking an adjacent unit.
Daemon
Urkans
Urkan Lice
AbilityAshBreatherSmall Ash Breather Can regenerate life on volcanic terrain
Allayi Heroes AbilityAurigaAffinity1Small Auriga Affinity 1 +10% Pearls Pearls received when collecting.
+1 XP per collected pearl cluster
Skyfin AbilityAurigaAffinity2Small Auriga Affinity 2 +20% Pearls Pearls received when collecting
+2 XP per collected pearl cluster
Agache Shaman BarkSkin3 Bark Skin 3 +75% Defense DefenseIcon for 2 turns TurnSmall on friendly unit.
Harmonite
Rumbler (no with ELCP)
Scyther
AbilityBeamSmall Beam Overrides the default attack only.
Allows to attack enemies behind the initial target up to 3 tiles.
Sisters Of Mercy Benediction1 Benediction 1 Removes negative status effects from a targeted friendly unit and provides immunity from them for 2 rounds.
Heals the friendly unit for a Life LifeIcon amount equal to 15% of the caster damage value.
Gorgon AbilityBlock1Small Block 1 +10% Defense DefenseIcon when attacked.
Settler BlockedGrowthSmall Blocked Growth Stops the Food FoodSmall production when being trained.
Mastermind AbilityBloodlustSmall Bloodlust +30% Damage DamageIcon for 2 turns TurnSmall on friendly target
+30% Initiative InitiativeIcon for 2 turns TurnSmall on friendly target
+2 Battle movement BattleSpeedSmall for 2 turns TurnSmall on friendly target
-15% Life LifeIcon for 2 turns TurnSmall on friendly target
Atmos AbilityBloodRageSmall Blood Rage +50% Damage DamageIcon when the target dies before the end of the round.
Urkans AbilityBrotherhoodofUrkansSmall Brotherhood of Urkans -50% Damage DamageIcon dealt to Urkans
Haunts
Daemon
AbilityChainLightningSmall Chain Lightning Overrides the default attack only.
Does not work against unit with fortification.
Deals normal damage to the initial target, and 20% to opponents adjacent to the target.
The 20% damage is spread from unit to adjacent unit.
Ryder
Dawn Officer
Kapaku Heroes
Golem Rider
Gorgon
Burdeki
Neros
Fakir
AbilityCharge1Small Charge 1 +25% AttackAttackIcon if unit moves.
+10% AttackAttackIcon per movement point spent.
Dervish AbilityCharge2Small Charge 2 +50% Attack AttackIcon if unit moves.
+10% Attack AttackIcon per movement point spent.
Dredge
Vinesnake
Arpuja
AbilityCircularAttackSmall Circular Attack Overrides the default attack only.
Allows to attack all adjacent units with 50% of damage.
Kassai (with ELCP) AbilityCityBreaker2Small City Breaker 2 +8 Fortification Damage FortificationDamage per turn TurnSmall.
Drider AbilityCocoonSmall Cocoon Stuns a friendly unit and increase its defense DefenseIcon by 100% for 1 round.
The unit gains an amount of health LifeIcon equal to the caster's damage DamageIcon.
Settler ColonizationSmall Colonization Can colonize a neutral region.
Burdeki CripplingCharge Crippling Charge 10% chance per movement point spent to stun the target for 2 rounds when attacking.
Setseke
Gios
CrusherSmall Crusher Ignores movement penalties due to terrains
Ice Warg Darkproof Dark Proof Immunity to winter movement reduction
Immunity to winter vision reduction.
Titan AbilityDefensiveImpulseSmall Defensive Impulse Deals 50% damage to adjacent units when attacked.
Forager
Necrodrone

Zujajun (with ELCP)

AbilityDisease1Small Disease 1 Allows the unit to transfer Disease to its target when attacking
Unit with Disease loses 10% of its Life LifeIcon every round
When dying, the Disease is spread to adjacent units
Zujajun (no with ELCP) AbilityDisease2Small Disease 2 Allows the unit to transfer disease to its target when attacking
Unit with disease loses 15% of its Life LifeIcon every round
When dying, the disease is spread to adjacent units
Necrophages
Stone Sentinel
Haunts
Harmonite
Justicere
Urkan Lice
AbilityDiseaseImmunitySmall Disease Immunity Provides immunity against any Disease or Parasitism
Forgotten Heroes
Assassin
Predatore
Gorgon
DualWield Dual Wield Can equip 2 one-handed weapons
-50% attribute bonuses on the left handed weapon.
Broken Lords AbilityDustCareSmall Dust Care Can be healed with dust.
Gios AbilityEarthquakeSmall Earthquake Overrides the default attack only.
Deals 25% Damage DamageIcon on all opponents when attacking.
Fotios AbilityEternalFireSmall Eternal Fire Burns its target for 6 rounds when attacking.
Burning unit loses 15% of its life LifeIcon every round.
Wild Walkers Heroes
Stalwarts
Necrophages Heroes
Ardent Mages Heroes
Telsem Warlock
Roving Clans Heroes
Dervish
Yirmak
Drakken Heroes
Drakkenling
Wyvern
Assassin
Golem Rider
Ipotane
Gorgon
Centaur
Orc
Arpuja
Fast1 Fast 1 +1 battle movement BattleSpeedSmall.
Dawn Officer
Kassai
Kapaku Heroes
Fakir
AbilityFast2Small Fast 2 +2 battle movement BattleSpeedSmall.
Drakken
Sable Deceiver Bayari Kulaa
Cetassa
Difore
FastLearner1Small Fast Learner 1 +25% to XP gains.
Haukea Wai
Specialized Polyp Z4
AbilityFastLearner2Small Fast Learner 2 +50% to XP gains.
Minotaur (with ELCP) AbilityFasterPillage2Small Faster Pillage 2 +2 Fortification Damage FortificationDamage on unit
Myst FasterThanShadows Faster Than Shadows Overrides the default attack only
Does not work against unit with fortification FortificationSmall
Deals normal damage to the initial target and to opponents adjacent to the target
The damage is spread from unit to adjacent unit
Ateshi Zealot AbilityFireRainSmall Fire Rain Deals normal damage to the target.
Deals 50% of damage to opponents next to target.
Skyfin

Daemon
Urkans

AbilityFlamewalkerSmall Flamewalker Takes no damage from lava flows
Neros AbilityFloodSmall Flood Can destroy watchtowers and extractors (and Fungal Blooms width ELCP) (radius of 1 tile).
Necrodrone
Eneqa Wing
Wyvern
Ancient
Myst
Skyfin
Monk
Haunts
Daemon
Arpuja
Scyther
Atmos
AbilityFlySmall Fly Can fly over ridges and cliffs.
Ignores line of sight.
Arpuja (with ELCP) AbilityFlyingSlayer2Small Flying Slayer 2 +30% Damage DamageIcon dealt to flying units.
Wild Walkers ForestRage Forest Rage +50% Attack AttackIcon on forest tiles.
Gios AbilityFortifySmall Fortify Doubles the fortifications FortificationSmall of a city.
Mykara Heroes
Centaur
Tetike
Urkan Lice
AbilityFreeCounterSmall Free Counter Can counter once more.
Mykara FungalBloomRegen Fungal Bloom Regen +2% Health Regen LifeIcon per Fungal Bloom.
Geomancer AbilityGeomancySmall Geomancy +20% Attack AttackIcon on friendly units, when cast on Volcanic terrain
+10% Initiative InitiativeIcon on friendly units, when cast on Forest terrain
+20% Defense DefenseIcon on friendly units, when cast on other terrain
Skoros AbilityGuardianAuraSmall Guardian Aura Heals the adjacent armies of an amount equal to 100% of their life LifeIcon.
Skoros
Gios
Fotios
Atmos
Neros
AbilityGuardianNatureSmall Guardian Nature Provides immunity against negative battle winter effects.
Provides immunity against any debuff and disease.
Scyther AbilityGuardianSlayer2Small Guardian Slayer 2 +100% Damage DamageIcon against Guardians GuardianIconSmall.
+100% Attack AttackIcon against Guardians GuardianIconSmall.
Drakken Heroes
Caecator
AbilityHealSmall Heal Can heal a friendly unit for a Life LifeIcon amount equal to the caster's damage DamageIcon.
Caecator AbilityHealingHaloSmall Healing Halo Automatically heals any adjacent ally unit for a health LifeIcon amount equal to 15% of the casters damage value.
Morgawr Heroes AbilityHecatombSmall Hecatomb When dying, the targeted friendly unit deals damage to all nearby opponents
The Damage DamageIcon is equal to 30% of the unit's Life LifeIcon
Ardent Mages Heroes AbilityIncreasedFire3Small Increased Fire 3 +75% attack AttackIcon on a targeted friendly unit for 2 rounds.
Urkans AbilityIndestrutibleSmall Indestructible This unit cannot die.
Kapaku AbilityInnerFireSmall Inner Fire Takes no damage from Lava Flows
+20% Damage DamageIcon on Volcanic tiles
Leviathan AbilityIntimidationAuraSmall Intimidation Aura -25% Initiative InitiativeIcon for adjacent opponents when attacking/defending
Ryder AbilityLifeDrain2Small Life Drain 2 +2 Life LifeIcon drained per level from the target when attacking.
Dust Bishop AbilityLifeSiphonSmall Life Siphon Heals the adjacent friendly units of an amount equal to 35% of the damage inflicted when attacking.
Dekari Ranger
Vaulters Heroes
Artillery Ship
Chaka
LongRanged Long Range Attack range of 4 tiles.
-1 morale Morale per adjacent enemey.
Skoros AbilityMindControlSmall Mind Control 50% chance to mind control the target for 2 rounds when attacking.
The mind controlled target will automatically attack its closest friendly unit.
Assassin (with ELCP) AbilityMinorFactionSlayer2Small Minor Faction Slayer 2 +30% Damage DamageIcon against minor faction units MinorFactionSmall
Vore
Leviathan
Boarding Vessel
Fire Ship
Bathysphere
Artillery Ship
AbilityNavalUnitSmall Naval Unit Cannot disembark or participate in ground battles
Must be placed on a water tile
Skyfin AbilityOneWithAurigaSmall One With Auriga Unlocks the Army Action: Aspirate
Prevents the army from being attacked by roaming armies
Proliferator AbilityParasiteSmall Parasitism Parasites its opponent.
If the parasited unit dies, a new unit is gained at the end of the battle.
Predatore PredatorsMark Predator's Mark When hit, opponents are marked until the 2 next rounds (up to 3 marks)
When attacking a marked opponent, deals 20% extra damage per number of marks.
Wild Walkers Heroes
Agache Shaman
Dust Bishop
Marine
Proliferator
Ardent Mages Heroes
Ateshi Zealot
Roving Clans Heroes
Kassai
Drakken Heroes
Ancient
Preacher
Nameless Guard
Predatore
Allayi Heroes
Morgawr Heroes
Mastermind
Geomancer
Ipotane
Drider
Caecator
Orc
Skoros
Fotios
AbilityRangedSmall Range Attack range of 3 tiles.
-1 morale Morale per adjacent enemy.
Vore
Leviathan
AbilityRapidMutationSmall Rapid Mutation Can be retrofit anywhere
Setseke RelocationSmall Relocation Can resettle a city
Eneqa Wing AbilityReviveSmall Revive Turns into an egg instead of dying.
The egg recovers +10% Life LifeIcon each round.
The unit revives after 3 rounds if the egg is not destroyed.
Neros AbilityRiverSurferSmall River Surfer Reduces movement cost on rivers to 0.5.
Ancient AbilitySharedWisdomSmall Shared Wisdom +1 Morale Morale to adjacent units.
Allayi ShifterNatureSmall Shifter Nature In Light Form:
  • +20% Defense DefenseIcon
  • +10% Health Regen LifeIcon
  • -50% Upkeep DustSmall on unit

In Dark Form:

  • +20% Attack AttackIcon
  • Immunity to Winter Movement Reduction
  • Immunity to Winter Vision Reduction
  • +1 Vision Range SightIcon
  • +1 Movement SpeedIcon
  • +1 Battle Movement BattleSpeedSmall
Skyfin AbilityShiftingAweSmall Shifting Awe In Light Form:
  • +1 Morale Morale to friendly target, and to friendly units adjacent to the target, effect lasting 3 turns TurnSmall
  • The +1 Morale Morale is spread from unit to adjacent unit

In Dark Form:

  • -1 Morale Morale to opponent target, and to opponents adjacent to the target, effect lasting 3 turns TurnSmall
  • The -1 Morale Morale is spread from unit to adjacent unit
Seeker ShiftingChargeSmall Shifting Charge In Light Form:
  • -10% Attack AttackIcon on target per movement point spent, effect lasting 3 turns TurnSmall

In Dark Form:

  • -10% Defense DefenseIcon on target per movement point spent, effect lasting 3 turns TurnSmall
Allayi Heroes AbilityShiftingNovaSmall Shifting Nova In Light Form:
  • Automatically heals any adjacent ally unit for a Life LifeIcon amount equal to 15% of the caster Damage value

In Dark Form:

  • Deals normal damage to the target
  • Deals 15% of damage to opponents next to the target
Monk AbilityShiftingRage1Small Shifting Rage 1 In Light Form:
  • Each consecutive counter attack increases Defense DefenseIcon and Damage DamageIcon by 20%
  • Deals damage to the target and opponents in a cone up to 1 tile per consecutive counter attack
  • Reset every third consecutive counter attack

In Dark Form:

  • Each consecutive attack increases Attack AttackIcon and Damage DamageIcon by 20%
  • Deals damage to the target and opponents in a cone up to 1 tile per consecutive attack
  • Reset every third consecutive attack
Tetike AbilityShortRangedSmall Short Range Attack range of 2 tiles.
-1 morale per adjacent enemy.
Monk (with ELCP)
Ryder
Titan
Haunts
Daemon
Harmonite
Gios
AbilitySlow1Small Slow 1 -1 battle Movement BattleSpeedSmall
Shambler Snare Snare -100% Battle Movement BattleSpeedSmall on Target
Skyfin
Skoros
Gios
Fotios
Atmos
Neros
AbilitySolitarySmall Solitary Cannot be joined by other units in an army.
Stalwarts AbilitySoulLeechSmall Soul Leech Recovers 20% Life LifeIcon when the target that is attacked this round dies before the end of the round.
Forgotten Stealth Stealth Can become invisible on all tiles if all units of the army have this ability.
Invisibility doesn't work against adjacent army or unit.
Yirmak Sweep1 Sweep 1 Overrides the default attack only.
Allows attack on other enemy units in range and adjacent to the initial target.
+50% Damage.
Leviathan
Bathysphere
AbilitySubmersionSmall Submersion Cannot be submerged on coastal water tiles
x5 Defense DefenseIcon when submerged
Can pass through opponent units
Ignores Endless Flames effects
Cannot counter attack
Ignores sea weather penalties
Can see invisible units
Will become invisible when submerged
Invisibility doesn't work against adjacent army
Vaulters AbilityTechnoloverSmall Technolover +35% to the bonus provided by equipment made with the same resource as the holy resource (except for effects provided by capacities).
Atmos AbilityTeleportSmall Teleport Can be teleported on a visible tile (range of 10 tiles).
Mastermind AbilityTrueSightSmall True Sight +2 Vision range SightIcon
Ignores line of sight
Can see invisible units within its range of vision
Neros AbilityTsunamiChargeSmall Tsunami Charge After a charge, deals damage to the target and opponents in a cone up to 1 tile per movement point spent.
Vore AbilityTurtleSmall Turtle +50% Defense DefenseIcon after being attacked for the first time
Lasts until the end of the battle
Preacher AbilityUnleashedPotentialSmall Unleashed Potential +10% Attack AttackIcon on a targeted friendly unit for 3 rounds
+10% Defense DefenseIcon on a targeted friendly unit for 3 rounds
+10% Initiative InitiativeIcon on a targeted friendly unit for 3 rounds
+10% Damage DamageIcon on a targeted friendly unit for 3 rounds
+10% Life LifeIcon on a targeted friendly unit for 3 rounds
Settler
Ahote Zaltana
Martin de Ildan de Suluzzo
Samhane Haligtide
Ka-Riss
Setseke
Ziema Adya
Ziema Adya (2nd Form)
Haukea Wai
Specialized Polyp Z4
Urkans
Urkan Lice
UnsellableSmall Unsellable Cannot be sold on the Markteplace
Valete Sapiri Kugua Unstoppable Unstoppable Provides immunity against any debuff, disease, and parasitism.
Scyther (with ELCP) AbilityUrkanSlayer2Small Urkan Slayer 2 +50% Damage DamageIcon dealt to Urkans.
Atmos (with ELCP) AbilityUrkanSlayer3Small Urkan Slayer 3 +100% Damage DamageIcon dealt to Urkans.
Proliferator AbilityVaccinationSmall Vaccination Provides immunity against any Disease and Parasitism on friendly target
Fotios AbilityWardSmall Ward Can reveal the terrain around the initial position of the unit (radius of 10 tiles).
Urkans AbilityWinterEnervationSmall Winter Enervation -25% Attack AttackIcon during Winter
-25% Defense DefenseIcon during Winter
-25% Initiative InitiativeIcon during Winter
-25% Damage DamageIcon during Winter
Minotaur
Orc
AbilityWinterMovementImmunitySmall Winter Movement Immunity Provides immunity against movement penalty during winter
Atmos AbilityWinterWindSmall Winter Wind +2 movement SpeedIcon during winter.

Hero Capacities[]

On top of the standard unit capacities that most heroes have, every hero has a number of skills that are exclusive to heroes. All heroes have the Last Stand capacity and a level of the Spying capacity, but they also typically have two capacities that can be considered either General or Governor capacities. General capacities usually provide attribute bonuses to an army that hero is leading, while Governor capacities increase the FIDSI FidsSmall output of the cities they are in charge of.

Standard Capacities[]

Faction Icon Name Effect
All AbilityLastStandSmall Last Stand Comes back to life if any unit of its army is alive at the end of battle.
Necrophages
Specialized Polyp Z4
AbilitySpying1Small Spying 1 Can infiltrate visible Cities of other Empires
+4 Infiltration point InfiltrationSmall per turn TurnSmall
+4 XP per turn TurnSmall when infiltrated
-40% DustSmall on Hero upkeep when infiltrated
Wild Walkers
Broken Lords
Vaulters
Ardent Mages
Drakken
Cultists
Allayi
Kapaku
Mykara
Spying2 Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-50% DustSmall on Hero Upkeep when infiltrated.
Roving Clans
Morgawr
Specialized Polyp A7
Spying3 Spying 3 Can infiltrate visible cities of other empires.
+8 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-60% DustSmall on Hero Upkeep when infiltrated.
Forgotten Spying4 Spying 4 Can infiltrate visible cities of other empires.
+12 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-80% DustSmall on Hero Upkeep when infiltrated.

General Capacities[]

Hero Icon Name Effect
Empty Belly
Feeds on Bones
AbilityGeneralAttack1Small Army Attack Boost 1 +5 Attack AttackIcon to the army
+15% Attack AttackIcon to the army.
Soyala Tocho
Ahote Zaltana
John Port, The Shadow
Ka-Riss
Wadeha Hakan
Tinu the Chosen
Sable Deceiver Napog Dauda
Shaman Rawiri
Haukea Wai
Specialized Polyp Z4
Specialized Polyp 3G
AbilityGeneralAttack2Small Army Attack Boost 2 +10 Attack AttackIcon to the army.
+30% Attack AttackIcon to the army.
Citli Owaci
Rill Kata
Agi Kinztak
AbilityGeneralAttack3Small Army Attack Boost 3 +15 Attack AttackIcon to the army.
+40% Attack AttackIcon to the army.
Témoc Rayen
Tlato Mosi Pakwa
Argbadh Bose Falhala
Archivist Jiraduveja
Researcher Namkang

Valete Sapiri Kugua (with ELCP)

AbilityArmyBoost1Small Army Boost 1 +5% Attack AttackIcon to the army.
+5% Defense DefenseIcon to the army.
+2 Initiative InitiativeIcon to the army.
+3 Damage DamageIcon to the army.
Queenslayer
Nahla Al-Jazar, Argbadh of the Phoenix
Rabos Rockstriker Highridge
Makani Chay
Custodian Tua
Specialized Polyp 9S
AbilityArmyBoost2Small Army Boost 2 +10% Attack AttackIcon to the army.
+10% Defense DefenseIcon to the army.
+6 Initiative InitiativeIcon to the army.
+4 Damage DamageIcon to the army.
Témoc Rayen
Long Fangs
AbilityGeneralCritical1Small Army Damage Boost 1 +4 Damage DamageIcon to the army.
+5% Damage DamageIcon to the army.
Ipsa Wacha
Lord Peyton Quinn
Empty Belly
Zarcha Attinul
Edra the Listener
Sable Blade Ayou Addo
AbilityGeneralCritical2Small Army Damage Boost 2 +8 Damage DamageIcon to the army.
+10% Damage DamageIcon to the army.
Efalo Tegret
Arla Sabor
AbilityGeneralCritical3Small Army Damage Boost 3 +12 Damage DamageIcon to the army
+15% Damage DamageIcon to the army
Duke Unwin Weybridge
Edra the Listener
Urol the Speaker
Ploria
Grand Cleric Akuma
AbilityGeneralDefense1Small Army Defense Boost 1 +5 Defense DefenseIcon to the army.
+15% Defense DefenseIcon to the army.
Baron Joslyn Deyval
Bishop Julian
Chief Sapper Liszt Ajandek
Nadjne Zolya
Petrov Judit
Avara Lasmak
Never Rests
Sunseeker Zakiya Eli
Exid the Chosen
Difore
Specialized Polyp 5X
AbilityGeneralDefense2Small Army Defense Boost 2 +10 Defense DefenseIcon to the army.
+30% Defense DefenseIcon to the army.
Duke Leofric Whitechapel
High Protector Toth Istvanka
Agi Kinztak
Takari Mu
Specialized Polyp A7
AbilityGeneralDefense3Small Army Defense Boost 3 +15 Defense DefenseIcon to the army.
+40% Defense DefenseIcon to the army.
Xoyos Brightslash
Eslek Tarosh
AbilityGeneralHealth1Small Army Health Boost 1 +15 Life LifeIcon to the army
+5% Life LifeIcon to the army.
Bela The Bat Syrav
Illegra Mordicant
Siryi Alastra
Lorekeeper Lakaspassar
Lorekeeper Masargaka
Loremaster Jayawardene
Andom the Seer
Ozek the Chosen
Urol the Speaker
Eayos Sniffer Redpoint
AbilityGeneralHealth2Small Army Health Boost 2 +25 Life LifeIcon to the army
+10% Life LifeIcon to the army.
Archivist Nachampassesa
Archivist Mukangung
AbilityGeneralHealth3Small Army Health Boost 3 +35 Life LifeIcon to the army
+15% Life LifeIcon to the army.
Martin de Ildan de Suluzzo
Samhane Haligtide
Sunseeker Zakiya Eli
Illegra Mordicant
Valete Sapiri Kugua (no with ELCP)
AbilityGeneralInitiative1Small Army Initiative Boost 1 +2 Initiative InitiativeIcon to the army.
+5% Initiative InitiativeIcon to the army.
Pecs Kerre
High Inquisitor Asalah Arca
Master Neqra Zeban
Sable Blade Ayou Addo
Third Builder Gula Yawa
Samos Leaper Greenblade
Strio
Pali Inoa
Specialized Polyp Q9
AbilityGeneralInitiative2Small Army Initiative Boost 2 +4 Initiative InitiativeIcon to the army.
+10% Initiative InitiativeIcon to the army.
Bazi Safar Bahas AbilityGeneralInitiative3Small Army Initiative Boost 3 +8 Initiative InitiativeIcon to the army.
+15% Initiative InitiativeIcon to the army.
Ziema Adya
Ziema Adya (2nd Form)
AbilityGeneralPiercing1Small Army Piercing Boost 1 +8 Attack AttackIcon to the army
+6 Damage DamageIcon to the army
Commander Irjsko Lasmak
Samos Leaper Greenblade
ArmyVisionRangeBoost1 Army Vision Range Boost 1 +1 Vision Range SightIcon to the army.

Governor Capacities[]

Hero Icon Name Effect
Bishop Julian
Bazi Safar Bahas
Master Neqra Zeban
AbilityDustBoost1Small Dust Boost 1 +2 Dust DustSmall per hero's level on city.
+1% Dust DustSmall per hero's level on city.
Consecrate Mawusi Boakye
Skya Keeper Dabuo Ofosu
Third Builder Gula Yawa
Grand Cleric Akuma
Specialized Polyp 5X
AbilityDustBoost2Small Dust Boost 2 +4 Dust DustSmall per hero's level on city.
+1% Dust DustSmall per hero's level on city.
Duke Unwin Weybridge AbilityDustBoost3Small Dust Boost 3 +6 Dust DustSmall per hero's level on city.
+1% Dust DustSmall per hero's level on city.
Bela The Bat Syrav AbilityDustEfficiency1Small Dust Efficiency 1 +1 Dust DustSmall per population on city.
+1% Dust DustSmall per hero's level on city.
Baron Joslyn Deyval
Siryi Alastra
Sable Deceiver Napog Dauda
Skya Keeper Dabuo Ofosu
AbilityDustEfficiency2Small Dust Efficiency 2 +2 Dust DustSmall per population on city.
+1% Dust DustSmall per hero's level on city.
Lord Peyton Quinn
Sable Deceiver Bayari Kulaa
Jasah Murdap
AbilityDustEfficiency3Small Dust Efficiency 3 +3 Dust DustSmall per population on city.
+1% Dust DustSmall per hero's level on city.
Breyos Master Icespear AbilityExpansionSupport1Small Expansion Support 1 -25% expansion disapproval received on city
Ystros Watcher Firespike AbilityExpansionSupport2Small Expansion Support 2 -50% expansion disapproval received on city
Jasah Murdap
Archivist Nachampassesa
Loremaster Jayawardene
Xoyos Brightslash
AbilityFoodBoost1Small Food Boost 1 +2 Food FoodSmall per hero's level on city.
+1% Food FoodSmall per hero's level on city.
Wayra Sigo
Loremaster Semsanitnwona
Eayos Sniffer Redpoint
AbilityFoodBoost2Small Food Boost 2 +4 Food FoodSmall per hero's level on city.
+1% Food FoodSmall per hero's level on city.
Strikes Far
Researcher Namkang
AbilityFoodBoost3Small Food Boost 3 +6 Food FoodSmall per hero's level on city.
+1% Food FoodSmall per hero's level on city.
Lorekeeper Masargaka AbilityFoodEfficiency1Small Food Efficiency 1 +1 Food FoodSmall per population on city.
+1% Food FoodSmall per Hero's level on city.
Iracu AbilityFortificationBoost2Small Fortification Boost 2 +20 Fortification FortificationSmall per hero's level on city
+1% Fortification FortificationSmall per hero's level on city
Sclera AbilityFortificationBoost3Small Fortification Boost 3 +30 Fortification FortificationSmall per hero's level on city
+1% Fortification FortificationSmall per hero's level on city
Never Rests AbilityIndustryBoost1Small Industry Boost 1 +2 Industry IndustrySmall per hero's level on city.
+1% Industry IndustrySmall per hero's level on city.
Soyala Tocho
Samhane Haligtide
Strikes Far
AbilityIndustryBoost2Small Industry Boost 2 +4 Industry IndustrySmall per hero's level on city.
+1% Industry IndustrySmall per hero's level on city.
Wayra Sigo
Ahote Zaltana
AbilityIndustryBoost3Small Industry Boost 3 +6 Industry IndustrySmall per hero's level on city.
+1% Industry IndustrySmall per hero's level on city.
Tlato Mosi Pakwa AbilityIndustryEfficiency1Small Industry Efficiency 1 +1 Industry IndustrySmall per population on city.
+1% Industry IndustrySmall per Hero's level on city.
Ipsa Wacha
Exid the Chosen
Ululani Raui
Specialized Polyp 2D
AbilityIndustryEfficiency2Small Industry Efficiency 2 +2 Industry IndustrySmall per population on city.
+1% Industry IndustrySmall per Hero's level on city.
Lorekeeper Lakaspassar
Tinu the Chosen
AbilityInfluenceBoost1Small Influence Boost 1 +1 Influence InfluenceIcon per hero's level on city.
+1% Influence InfluenceIcon per hero's level on city.
Martin de Ildan de Suluzzo
Archivist Jiraduveja
Andom the Seer
Consecrate Mawusi Boakye
Cetassa
Ploria
AbilityInfluenceBoost2Small Influence Boost 2 +2 Influence InfluenceIcon per hero's level on city.
+1% Influence InfluenceIcon per hero's level on city.
Loremaster Semsanitnwona
Ozek the Chosen
Valete Sapiri Kugua
AbilityInfluenceBoost3Small Influence Boost 3 +3 InfluenceInfluenceIcon per hero's level on city
+1% InfluenceInfluenceIcon per hero's level on city.
Strio AbilityInfluenceEfficiency1Small Influence Efficiency 1 +1 Influence InfluenceIcon per population on city
+1% Influence InfluenceIcon per hero's level on city
Iracu
Pali Inoa
Specialized Polyp Q9
AbilityInfluenceEfficiency2Small Influence Efficiency 2 +2 Influence InfluenceIcon per population on city
+1% Influence InfluenceIcon per hero's level on city
Rill Kata
Nahla Al-Jazar, Argbadh of the Phoenix
Wadeha Hakan
Zarcha Attinul
Breyos Master Icespear
Ululani Raui
Eslek Tarosh
AbilityScienceBoost1Small Science Boost 1 +4 Science ScienceSmall per hero's level on city.
+1% Science ScienceSmall per hero's level on city.
Avara Lasmak
High Inquisitor Asalah Arca
Specialized Polyp 2D
ScienceBoost2Small Science Boost 2 +8 Science ScienceSmall per Hero's level on City.
+1% Science ScienceSmall per Hero's level on City.
Chief Sapper Liszt Ajandek
Pecs Kerre
Argbadh Bose Falhala
AbilityScienceBoost3Small Science Boost 3 +12 Science ScienceSmall per Hero's level on city.
+1% Science ScienceSmall per Hero's level on city.
Nadjne Zolya AbilityScienceEfficiency1Small Science Efficiency 1 +2 Science ScienceSmall per population on city.
+1% Science ScienceSmall per hero's level on city.
Petrov Judit AbilityScienceEfficiency2Small Science Efficiency 2 +3 Science ScienceSmall per population on city.
+1% Science ScienceSmall per hero's level on city.
Commander Irjsko Lasmak AbilityScienceEfficiency3Small Science Efficiency 3 +4 Science ScienceSmall per population on city.
+1% Science ScienceSmall per hero's level on city.
Feeds on Bones
Long Fangs
Queenslayer
Ka-Riss
AbilitySlaverySmall Slavery Increases the "per population" value for Food FoodSmall and Industry IndustrySmall for each pacified village VillageIcon.
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