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'''Dust''' ({{Dust}}) is a FIDSI resource used by all empires to purchase items in the [[Marketplace|marketplace]], buy out city production, and maintain [[Units|units]], [[Heroes|heroes]], and [[City Improvements|city improvements]]. The [[Broken Lords]] additionally use it as a replacement for [[Food]] to generate [[Population Units|population units]]. |
'''Dust''' ({{Dust}}) is a FIDSI resource used by all empires to purchase items in the [[Marketplace|marketplace]], buy out city production, and maintain [[Units|units]], [[Heroes|heroes]], and [[City Improvements|city improvements]]. The [[Broken Lords]] additionally use it as a replacement for [[Food]] to generate [[Population Units|population units]]. |
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+ | == Maintenance == |
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+ | Units cost ? {{dust}} to maintain per turn. |
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+ | Each city improvement costs {{dust}} to maintain per turn. |
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+ | == Buyout == |
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+ | Productions can be bought out (i.e. completed in 1 turn with the remaining {{industry}} cost being paid for) for {{dust}}. The cost for doing so is equal to |
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+ | (remaining {{industry}} cost)<sup>1.2</sup> |
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+ | == Retrofit == |
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+ | Units within their own territory can be retrofitted to their most recent version. |
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+ | (0.75 * {{industry}} cost)<sup>1.1</sup> |
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== Broken Lords == |
== Broken Lords == |
Revision as of 18:58, 10 January 2015
This article is a stub. You can help Endless Legend Wiki by expanding it.
Dust () is a FIDSI resource used by all empires to purchase items in the marketplace, buy out city production, and maintain units, heroes, and city improvements. The Broken Lords additionally use it as a replacement for Food to generate population units.
Maintenance
Units cost ? to maintain per turn.
Each city improvement costs to maintain per turn.
Buyout
Productions can be bought out (i.e. completed in 1 turn with the remaining cost being paid for) for . The cost for doing so is equal to
Retrofit
Units within their own territory can be retrofitted to their most recent version.
Broken Lords
The Broken Lords use to buy population instead of growing using . The cost is: