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'''Dust''' ({{Dust}}) is a FIDSI resource used by all empires to purchase items in the [[Marketplace|marketplace]], buy out city production, and maintain [[Units|units]], [[Heroes|heroes]], and [[City Improvements|city improvements]]. The [[Broken Lords]] additionally use it as a replacement for [[Food]] to generate [[Population Units|population units]].
 
'''Dust''' ({{Dust}}) is a FIDSI resource used by all empires to purchase items in the [[Marketplace|marketplace]], buy out city production, and maintain [[Units|units]], [[Heroes|heroes]], and [[City Improvements|city improvements]]. The [[Broken Lords]] additionally use it as a replacement for [[Food]] to generate [[Population Units|population units]].
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== Maintenance ==
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Units cost ? {{dust}} to maintain per turn.
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Each city improvement costs {{dust}} to maintain per turn.
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== Buyout ==
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Productions can be bought out (i.e. completed in 1 turn with the remaining {{industry}} cost being paid for) for {{dust}}. The cost for doing so is equal to
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(remaining {{industry}} cost)<sup>1.2</sup>
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== Retrofit ==
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Units within their own territory can be retrofitted to their most recent version.
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(0.75 * {{industry}} cost)<sup>1.1</sup>
   
 
== Broken Lords ==
 
== Broken Lords ==

Revision as of 18:58, 10 January 2015

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Dust (DustSmall) is a FIDSI resource used by all empires to purchase items in the marketplace, buy out city production, and maintain units, heroes, and city improvements. The Broken Lords additionally use it as a replacement for Food to generate population units.

Maintenance

Units cost ? DustSmall to maintain per turn.

Each city improvement costs DustSmall to maintain per turn.

Buyout

Productions can be bought out (i.e. completed in 1 turn with the remaining IndustrySmall cost being paid for) for DustSmall. The cost for doing so is equal to

(remaining IndustrySmall cost)1.2

Retrofit

Units within their own territory can be retrofitted to their most recent version.

(0.75 * IndustrySmall cost)1.1

Broken Lords

The Broken Lords use DustSmall to buy population instead of growing using FoodSmall. The cost is:

DustSmall cost of +1 population = 50 * (city population)1.1 + 2 * (empire population)1.1