Bahas was destined to be a loner. As a child he already disappeared for hours at a time, exploring the land around the clan's encampment or running alongside their giant steeds. After his adolescence those hours stretched into days spent scouting, seeking, and wandering. He soon left home and moved from clan to clan, spending years touring the wide spaces of Auriga. He gained many of his trademark features then: a yellow bandanna, eyes that tend to squint as if forever in the wind and sunlight, and a mouth half-lifted in a perpetual grin.
Bahas was changed forever by an encounter high on the cold mountains of Drakkenhome, where he was befriended by an equally restless Drakken who showed him some of the treasures of the Endless. Now an eager seeker and explorer of the mysteries of Auriga, his knowledge of the Endless and Dust goes far beyond what his silent and introspective character displays. For this reason he has been made an honorary Bazi (Captain) of the Roving Clans, able to levy and command troops wherever he may be.
Skill Tree[]
Roving Clans Skill Tree[]
Roving Clans skill tree.
Level
Icon
Name
Effect
Assignment
1
Traveling Salesman
Level 1: +2 on terrain with anomaly. Level 2: +3 on terrain with anomaly. Level 3: +3 on terrain with anomaly.
City
2
Feet on the Street
Level 1: +100% Ownership recovery rate on city. Level 2: +50% Ownership recovery rate on city. x0 Expansion disapproval generation on city
City
2
Safe Passage
Level 1: +25% trade route bonus on city trade routes. Level 2: +25% trade route bonus on city trade routes. Level 3: +50% trade route bonus on city trade routes.
City
3
Fast Trader
Level 1: +1 per trade route. +50% on city trade routes. Level 2: +1 per trade route. +50% on city trade routes. Level 3: +2 per trade route. +100% on city trade routes.
City
4
Game Theory
Level 1: +12% Unit cost reduction on city. Level 2: +12% Unit cost reduction on city.
City
5
Black Marketeer
Level 1: Allows the city to create trade routes with empires in cold war or war.
City
Ranged Skill Tree[]
Ranged skill tree.
Level
Icon
Name
Effect
Assignment
1
Agile Mover
Level 1: +1 movement on units. Level 2: +1 movement on units.
Army
2
Farsighted
Level 1: +1 vision on army.
Army
3
Spare Quiver
Level 1: +1 extra accessory slot on hero.
Army
4
Staggered Blows
Level 1: +12 attack on units. Level 2: +12 attack on units. Level 3: +26 attack on units.
Army
4
Perfectly Balanced
Level 1: +1 Range in battle on ranged units.
Army
5
Artisan's Eye
Level 1: +15 Damage on units. Level 2: +10% Damage on units. Level 3: +10% Damage on units.
Army
Common Skill Tree[]
Common skill tree.
Level
Icon
Name
Effect
Assignment
1
Indiana Bones
Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event. Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2
No Idle Hands
Level 1: +1 XP per turn on units. Level 2: +1 XP per turn on units. Level 3: +1 XP per turn on units.
Army
2
Fast Healer
Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero. Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3
Siege Mentality
Level 1: +15% Attack on units when being involved in a siege. Level 2: +15% Attack on units when being involved in a siege.
Army
3
Lord of the Trance
Level 1: +5 on infiltrated Hero. Level 2: +5 on infiltrated Hero.
Spy
3
Defender
Level 1: +50 Fortification on city. Level 2: +50 Fortification on city. Level 3: +100 Fortification on city.
City
4
Thrifty
Level 1: -20% on military upkeep. Level 2: -20% on military upkeep.
Army
4
Face Reader
Level 1: +15 security on city. Level 2: +15 security on city.
City
4
Inspirational Leader
Level 1: +5% on city, +5% on city, +5% on city, +5% on city. Level 2: +5% on city, +5% on city, +5% on city, +5% on city. Level 3: +10% on city, +10% on city, +10% on city, +10% on city.
City
5
Cold Operator
Level 1: No negative effects from winter.
Any
Capacities[]
Icon
Name
Effect
Range
Attack range of 3 tiles. -1 morale per adjacent enemy.
Fast 1
+1 battle movement .
Last Stand
Comes back to life if any unit of its army is alive at the end of battle.
Army Initiative Boost 3
+8 Initiative to the army. +15% Initiative to the army.
Dust Boost 1
+2 Dust per hero's level on city. +1% Dust per hero's level on city.
Spying 3
Can infiltrate visible cities of other empires. +8 Infiltration Point per turn . +4 XP per turn when infiltrated. -60% on Hero Upkeep when infiltrated.