An Era I technology exclusive to the Ardent Mages which unlocks two Arcana: The Pillar of Knowledge and the Incantation of Defense. Unlike most other starting technologies, Arcana of Matter can only be obtained by having it as a starting technology, and cannot be researched in-game.
Lore[]
Through crude pain experiments, Mages and Artificers blend their first insights into Dust, enabling the construction of pillars that boost science nearby, and spells that increase unit defense.