Originally a slave or employee in the Cultist capital (there is little distinction between the two roles), the presence of the Queen slowly took over Andom's sensitive mind. Now consumed by visions of the End, Andom is often either in existential pain or a state of confusion. In fact, Andom sees not merely the end of the Endless and of the Queen's great plan, but of the universe itself. Whether these visions are the result of mathematical forecasts, emanations of the Queen's mental distress, or simple madness, they are compelling and powerful enough to imbue Andom with enormous charisma.
Skill Tree[]
Cultists Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Impassioned Preacher
Level 1: +1 per in city. +1 per in city. +1 per in city. +1 per in city. +1 per in city. Level 2: +1 per in city. +1 per in city. +1 per in city. +1 per in city. +1 per in city. Level 3: +1 per in city. +1 per in city. +1 per in city. +1 per in city. +1 per in city.
City
2
Will of Cilginka
Level 1: +10% Attack on units. Level 2: +10% Attack on units. Level 3: +10% Attack on units.
Army
2
Will of Akili
Level 1: +15% on city. Level 2: +15% on city. Level 3: +15% on city.
City
3
Will of Isiver
Level 1: +10% Defense on units. Level 2: +10% Defense on units. Level 3: +10% Defense on units.
Army
4
Proselytizer
Level 1: +15% on city. Level 2: +15% on city. Level 3: +20% on city.
City
5
Tools of the Enemy
Level 1: +15% on city. Level 2: +15% on city. Level 3: +15% on city.
City
Infantry Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Strength of the Wild
Level 1: +10 defense on hero. Level 2: +10 defense on hero. Level 3: +20% defense on hero.
Army
2
Iron Taskmaster
Level 1: +25 Life on units. Level 2: +25 Life on units. Level 3: +50 Life on units.
Army
3
Armor Engineer
Level 1: +1 Extra accessory slot on hero.
Army
4
Garb of Battle
Level 1: +5 defense on units. Level 2: +10 defense on units. Level 3: +10 defense on units.
Army
4
Rallying Call
Level 1: +2 Reinforcement positions on army.
Army
5
Ice in the Veins
Level 1: Immunity to the movement reduction due to winter on army. Immunity to the attribute reduction due to winter on army. Level 2: +20% Defense on hero.
Army
Common Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Indiana Bones
Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event. Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2
No Idle Hands
Level 1: +1 XP per turn on units. Level 2: +1 XP per turn on units. Level 3: +1 XP per turn on units.
Army
2
Fast Healer
Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero. Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3
Siege Mentality
Level 1: +15% Attack on units when being involved in a siege. Level 2: +15% Attack on units when being involved in a siege.
Army
3
Lord of the Trance
Level 1: +5 on infiltrated Hero. Level 2: +5 on infiltrated Hero.
Spy
3
Defender
Level 1: +50 Fortification on city. Level 2: +50 Fortification on city. Level 3: +100 Fortification on city.
City
4
Thrifty
Level 1: -20% on military upkeep. Level 2: -20% on military upkeep.
Army
4
Face Reader
Level 1: +15 security on city. Level 2: +15 security on city.
City
4
Inspirational Leader
Level 1: +5% on city, +5% on city, +5% on city, +5% on city. Level 2: +5% on city, +5% on city, +5% on city, +5% on city. Level 3: +10% on city, +10% on city, +10% on city, +10% on city.
City
5
Cold Operator
Level 1: No negative effects from winter.
Any
Capacities[]
Icon
Name
Effect
Last Stand
Comes back to life if any unit of its army is alive at the end of battle.
Army Health Boost 2
+25 Life to the army +10% Life to the army.
Influence Boost 2
+2 Influence per hero's level on city. +1% Influence per hero's level on city.
Spying 2
Can infiltrate visible cities of other empires. +6 Infiltration Point per turn . +4 XP per turn when infiltrated. -50% on Hero Upkeep when infiltrated.