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Andom the Seer is the starting hero of the Cultists.

Andom the Seer
Andom the Seer
FactionIconSmall Faction CultistsIcon Cultists
UnitSmall Unit Type Infantry Infantry
Base Attributes:
LifeIcon Life 146
AttackIcon Attack 40
InitiativeIcon Initiative 16
SpeedIcon Speed 4
DefenseIcon Defense 34
DamageIcon Damage 46
Ranged Range 1


Lore[]

Originally a slave or employee in the Cultist capital (there is little distinction between the two roles), the presence of the Queen slowly took over Andom's sensitive mind. Now consumed by visions of the End, Andom is often either in existential pain or a state of confusion. In fact, Andom sees not merely the end of the Endless and of the Queen's great plan, but of the universe itself. Whether these visions are the result of mathematical forecasts, emanations of the Queen's mental distress, or simple madness, they are compelling and powerful enough to imbue Andom with enormous charisma.


Skill Tree[]

Cultists Skill Tree[]

CultistsClansSkillTree

Cultist skill tree.

Level Icon Name Effect Assignment
1 ImpassionedPreacher Impassioned Preacher Level 1: +1 FoodSmall per population in city. +1 IndustrySmall per population in city. +1 DustSmall per population in city. +1 ScienceSmall per population in city. +1 InfluenceIcon per population in city.
Level 2: +1 FoodSmall per population in city. +1 IndustrySmall per population in city. +1 DustSmall per population in city. +1 ScienceSmall per population in city. +1 InfluenceIcon per population in city.
Level 3: +1 FoodSmall per population in city. +1 IndustrySmall per population in city. +1 DustSmall per population in city. +1 ScienceSmall per population in city. +1 InfluenceIcon per population in city.
City
2 WillofKilginka Will of Cilginka Level 1: +10% Attack AttackIcon on units.
Level 2: +10% Attack AttackIcon on units.
Level 3: +10% Attack AttackIcon on units.
Army
2 WillofAkili Will of Akili Level 1: +15% ScienceSmall on city.
Level 2: +15% ScienceSmall on city.
Level 3: +15% ScienceSmall on city.
City
3 WillofIsiver Will of Isiver Level 1: +10% Defense DefenseIcon on units.
Level 2: +10% Defense DefenseIcon on units.
Level 3: +10% Defense DefenseIcon on units.
Army
4 Proselytizer Proselytizer Level 1: +15% InfluenceIcon on city.
Level 2: +15% InfluenceIcon on city.
Level 3: +20% InfluenceIcon on city.
City
5 ToolsoftheEnemy Tools of the Enemy Level 1: +15% DustSmall on city.
Level 2: +15% DustSmall on city.
Level 3: +15% DustSmall on city.
City

Infantry Skill Tree[]

InfantrySkillTree

Infantry skill tree.

Level Icon Name Effect Assignment
1 StrengthoftheWild Strength of the Wild Level 1: +10 defense DefenseIcon on hero.
Level 2: +10 defense DefenseIcon on hero.
Level 3: +20% defense DefenseIcon on hero.
Army
2 IronTaskmaster Iron Taskmaster Level 1: +25 Life LifeIcon on units.
Level 2: +25 Life LifeIcon on units.
Level 3: +50 Life LifeIcon on units.
Army
3 ArmorEngineer Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle Garb of Battle Level 1: +5 defense DefenseIcon on units.
Level 2: +10 defense DefenseIcon on units.
Level 3: +10 defense DefenseIcon on units.
Army
4 RallyingCall Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon on hero.
Army

Common Skill Tree[]

CommonSkillTree

Common skill tree.

Level Icon Name Effect Assignment
1 IndianaBones Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance Lord of the Trance Level 1: +5 InfiltrationSmall on infiltrated Hero.
Level 2: +5 InfiltrationSmall on infiltrated Hero.
Spy
3 Defender Defender Level 1: +50 Fortification FortificationSmall on city.
Level 2: +50 Fortification FortificationSmall on city.
Level 3: +100 Fortification FortificationSmall on city.
City
4 Thrifty Thrifty Level 1: -20% DustSmall on military upkeep.
Level 2: -20% DustSmall on military upkeep.
Army
4 FaceReader Face Reader Level 1: +15 security SecuritySmall on city.
Level 2: +15 security SecuritySmall on city.
City
4 InspirationalLeader Inspirational Leader Level 1: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 2: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 3: +10% FoodSmall on city, +10% IndustrySmall on city, +10% ScienceSmall on city, +10% DustSmall on city.
City
5 ColdOperator Cold Operator Level 1: No negative effects from winter. Any

Capacities[]

Icon Name Effect
AbilityLastStandSmall Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralHealth2Small Army Health Boost 2 +25 Life LifeIcon to the army
+10% Life LifeIcon to the army.
AbilityInfluenceBoost2Small Influence Boost 2 +2 Influence InfluenceIcon per hero's level on city.
+1% Influence InfluenceIcon per hero's level on city.
Spying2 Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-50% DustSmall on Hero Upkeep when infiltrated.

Equipment Slots[]

Weapons[]

Armor[]

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