Sclera

Lore
The Morgawr are a telepathic society that identifies individuals by their minds, and as such has little need for names. Sclera, however, has held stubborn to his as it was all that remained on one of the tags on his chains when he awoke, deep under the seas. As one of the "Originals", Sclera spent ages in suspended animation with the incipient madness of isolation and imprisonment working on his mind. He was blessed with a genius-level intellect, however, and turned to logic, math, and feats of memorization to avoid losing his sanity - a risk that may still be lurking just around the corner. When the Rising occurred, and the Originals freed themselves to form the Morgawr society, Sclera showed two very interesting characteristics. First, a genius for the problem-solving aspects of managing and leading, and second, a deep terror of being left alone. Sclera often uses the Morgawr's natural powers of mind control to ensure he is surrounded by followers - and delicately cleanses the suspicion that they have been used as psychological crutches or living shields.

Weapons

 * Quarterstaff
 * Longscepter
 * Magewand

Armor

 * Helm
 * Cuirass
 * Greaves
 * 2 Accessory Slots