Army Actions

Army Actions are the means by which your armies are able to interact with the world. There are many different actions an army can take, many of which are only available in a specific context, and there are others that are only available to a given faction or unit.

It should also be noted that there are a number of actions that require the use of Action Points. All units have 1 Action Point that they are able to spend each turn, and in order for an army to perform an action that requires spending an Action Point, all units within that army must have not spent their Action Point, or otherwise be removed from the army. The most common use for an Action Point is to perform the Attack action, initiating Battle with another targeted army. Additionally, retreating - escaping a battle another army initiated at the cost of 50% of your army's total Life - will consume an Action Point as well.

Standard Actions
These actions are always visible in the list of Actions that an army can perform, though it might not always be possible to perform them; for example, the Attack action is always visible, even if there is nothing for the army to attack.

Contextual Actions
These actions are available for any army to perform, regardless of the units it contains or what faction controls it, but only appear on the list of actions under certain conditions, usually the army being adjacent to a related Point of Interest, and some are only available after unlocking a specific Technology.

Faction-Specific Actions
These actions can only be performed by armies belonging to a given faction, regardless of the units within said army.

Unit-Specific Actions
These actions can only be performed by specific units or types of units, regardless of the faction controlling them.