Mastermind

The Mastermind is a support unit for the Morgawr, and is their only land unit. Two Masterminds constitute the starting force for the Morgawr. They do not need to be researched and can be trained immediately after settling a city.

Lore
Fast and with an excellent vision range, the amphibious Mastermind is solid in defense but particularly useful for unmasking enemy plans by spotting camouflaged or hidden units.

Weapons

 * Quarterstaff
 * Longscepter
 * Magewand

Armor

 * Cuirass
 * Greaves
 * 1 Accessory Slot